Jun 13th 2008 11:56AM Very good article, both for information and ammusment.
I can agree with so much of this, I warrior tank up to mid t5 content with a guild alliance while still remaining in a very small guild. What this means is 1-2 hours spent repairing, restocking, planning gear for the next boss, grinding gold for repairs and consumables for every 4 hour raid. I still enjoy heading off and tanking 5 mans when possible but getting the above done doesn't leave much time for it.
Myself and I know a lot of other tanks keep unguilded or "hidden" alts just to be able to spend some time doing something different. Strangly enough most of our alts are healers and not dps, were just different than dps I think.
Apr 14th 2008 12:47PM We took an alternate route that people might find interesting - the SGA-Arathor (Small Guild Alliance). This is a guild alliance for raiding that gives those of us in the guild a chance to sign up for either casual or hardcore raid teams without needing to switch guilds or try and change the one that we are in. Seems to be working well so far and has attracted interest from people in the guild who had never considered raiding before.
Feb 19th 2008 2:00PM Wipes are not good. But as a tank, if I go down after using every trinket and talent when the boss has a few % left and the rest of the group is alive and healthy then my job is done and I'm happy, I'll pay my repair bill gladly, the rest of the group should be able to finish the boss.
I was one asking about the L60-70 tanking and now find that gear and the group are making an huge difference. Gear up a little and the instances become much easier, also everyone has to know their role now, you can't easily carry people. I like the CC topic, as a tank I really need to learn which CC will last for how long. Also how not to break CC when using tab sunder on multiple mobs or having auto attack break a CC just after it's applied.