Aug 17th 2010 2:03PM Ooh, love it! Count me in!
Mar 1st 2010 4:02PM I'm an altaholic. My other 80's are a Mut Rogue (my main PvP character--leveled as Sub with my fiance), a Disc Priest, and I'm currently working on a Holy Pally. My previous main was a BM hunter during BC, although I wanted to focus on my mage. I have several other alts as well...and my only warlock was rolled when BC launched, has not been played past level 18, and is now my bank mule.
I consider my mage to be Fire at heart (leveled as Fire with my fiance's Prot Pally), even though I'm currently specced Arcane. I know a lot of people don't wish to change specs, and there have even been those calling us sell-outs for going for the "easier" spec of Arcane, but I couldn't deny the higher DPS in both raids and dungeons. (Nothing is more frustrating than being with a high-damage group in a dungeon run and being *lucky* if you can get more than one spell off.) I like Fire, but the fun of the rotation is completely gone in most of the groups I run with...I'd rather have an "easy" rotation of Arcane to keep entertained than sit back and do nothing until we finally get to a boss. All that said, I just can't grok Frost. I've tried it...it's just not for me.
In reply to the changes mentioned in the post, I have to agree with one of the comments that the nerf to IA wouldn't be *so* bad if they lowered the cooldown or increased the duration of our wards, or raised their effectiveness. Let us work that into our rotation a bit more so we have another button to press...but in the end it's not right to make us (Arcane Mages) less competitive with the other DPS classes/specs in order to make the other Mage specs more competitive with *us*.
Feb 9th 2010 5:14AM The problem isn't so much that people want to play vampires. Or for that matter, dragons, demons, werewolves (worgen), or any other special type of creature. Same for assassins and criminals. It's that they go out of their way to be super special and tell everyone about it.
Simply put, vampires and dragons and demons shouldn't go around advertising what they really are. In fact, they should make every effort to keep their "true form" hidden. A person can play a vampire, but should be smart about it. Little details might give it away: like how they might get distracted if someone walks into the room with a fresh wound, or how they make an excuse to not go outside during the daytime. These are details people should be forced to pick up on, not announced to everyone in the room in conversation or your RP flag. The problem is, people find that too boring and normal when they want something exciting and powerful and attention-getting.
Previously unknown Blood Princes of the San'layn would not and should not be walking around Silvermoon making it obvious who they are without expecting people to attack them. People who play "Most Wanted" criminals should not be openly walking around the city, acting like they're above the law. People who play demons should not go announcing it and get mad when other players call to have them hauled off to the nearest warlock enclave to be bound and enslaved or destroyed. No, the guards don't react as they should because the programming only recognizes the player as just another ordinary (insert race/class combo here), rather than the special character they want to be. But if the programming was able to pick up on these details, considering how obvious people are about their characters, they would be attacked just like they would when you run into the other faction's city. These types of characters are almost always kill-on-sight (ask questions later), not accepted and allowed to walk around in public after making a big dramatic display of biting someone.
But I get the feeling that the majority of these people aren't interested in believable RP, just interested in showing off how special their character is. (You can usually tell the difference between an honest, new RPer who is open to help vs. those who just want to be super-duper-uber more-special-than-thou...because they're the ones who want the "cool" and "powerful" traits but none of the negative side-effects.) Sure, we can ignore them, but I'm gonna RP that they must have escaped the Royal Apothecary Society without their meds. Hey, it's *my* $15/month too.
Jan 19th 2010 12:00PM During Winter Veil when I did the PvP achievement ([With a Little Helper from my Friends]) on my rogue, I couldn't wait to get it over with because I couldn't stand watching myself as a gnome rogue sneak around. Something about the sneak animation, I guess. And I wondered, "Other than to annoy the crap out of people, why would ANYONE roll a Gnome rogue?"
Thanks Kelly. Now I'm not wondering. XD Once again you've made a character that's rarely thought of as "badass and sexy" as truly badass and sexy. I have a new appreciation for female Gnome rogues. (I'll still go after them with a vengeance in PvP, but there's a new appreciation.)
*backs away slowly from the character creation screen...*
Jan 5th 2010 1:59PM We recently had someone like you who bailed almost immediately. I say "almost" because he did take the mana strudel I offered. Had he also taken 3 more seconds to be observant, he might have also noticed that the four of us he bailed on were in the same guild.
But his loss. We made sure to explain it carefully to his replacement before the timer started, and also got his replacement the [Amber Void] and [Make It Count] achievements.
You can't assume that the rest of the group doesn't know the instance just because you were pugged in.
Nov 23rd 2009 2:02PM I can haz kitteh? *grabbyhands* *cuddlecuddlecuddlecuddlecuddle*
Oct 13th 2009 8:39AM *waves hand frantically in the back* Pick me! Pick me!
Aug 6th 2009 9:38AM Argh, "Dying Curse"...
Don't post pre-coffee.
Aug 6th 2009 9:37AM For myself, Deadly Curse. I've seen it twice, and as others have mentioned, the locks got it. I rolled a 3. =/
Right now, the problem drop (pre-2.3) is the T8 token (or just gear from Emalon) for Warriors/Hunters/Shaman. We've run Ulduar virtually every week since it came out and we've only had a W/H/S token drop 3 times...ANY W/H/S token. And one of those tokens was a double. Our main tank has only one piece of T8, while our lock is sporting a 4-piece set, and we've DE'ed the mage/rogue/druid/DK pants multiple times.
We try to gear everyone fairly, but also recognize that if the tank gets upgrades we're more likely to survive. However, it's only possible when those upgrades actually drop!
Feb 10th 2009 6:37PM I've always loved that one. Count me in!