Mar 31st 2009 4:52PM Just a note:
Chefs hats help to keep hair strands from falling into food. Humans are constantly shedding, pesky things people are. Woman usually roll their hair up to put it in that type of chef hat.
Nov 20th 2008 8:00PM I haven't read the comics myself, but it seems that the king is playing the opposite side of things then Thrall had. Thrall saw the generosity of humanity while he did openly despise their cruelty. Problem with the Alliance, and Human's in general is that they're xenophobic, in the case where you look more like a monster they will generalize that their nothing like them. Its a branding thing really, and a very real thing in respect to our own cultures.
The King time in the arena just assured him how savage the Horde really are. To him, keeping his hand at bay has been difficult but he also has been through a lot, and trust probably isn't high on his list.
Nov 20th 2008 7:52PM Its tough world ain't it, I mean its the Tuskarr of the Wolvar. Land is low and the Tuskarr are trying to take the harbor in all reality, so its really great to see the request of the Tuskarr to save the cubs so that they can have a chance at life. If there is only one sandwich in front of you and a friend and neither you have eaten in a week, would you let him have it?
Nov 20th 2008 7:49PM In an ideal situation your character may have chosen to avoid helping such people do heinous things. I'm sure in all reality you have tons of gold in your pockets, but if your not reading the quest text then you've been missing the fact that there is no love in this harsh climate. Yeah it would be nice if you could let people go, but the minute you take your eyes of them they could stab you in the back. Heroes are made of tough stuff, not basket of flowers, so making sure that you get the job done to help your faction reach its goals in defeating one of the vilest evils in Azeroth may get some hurt.
Being a hero is no easy choice and you could probably put a moral system in the game but most wouldn't appreciate it or notice it. Something like... letting someone go, but they have a chance of one shotting you and doubling your durability loss. People would hate that sort of event, but I assure you that it would get the point across real fast about letting the beggers live.
Nov 20th 2008 7:41PM Pacsik, I'm sorry if I can't relate with you but there was a book when you purchased the game. One of the biggest components that makes WoW a great game is how it looks at the concept of Good vs. Evil and how perception plays a part of it. The Horde, not Hoard, tend to be a group of races in need of allies. They trust each other mainly because they are aware of each others skills and assets to the continued survivability in Azeroth. I think this is something that can generally be understood while looking through the first manual.
If you think it is ridiculous, then that is your prerogative. They just don't want all the "human" looking races to be the good guys. Their world is made of races of honor. Not races that speak in poor English and bent on the destruction of all races that don't bow under them just to get a blood rush. Its a quality that makes or breaks the game for some, I personally enjoy it but your more than welcome to disagree.
Nov 20th 2008 7:34PM I really think this quest helps to constitute the kind of situation your avatar is in while traversing Northrend. This place is no picnic, certainly a very large portion would probably enjoy themselves better if they could bash skulls in Arathi Basin, NPC wise anyhow. A lot of things haven't gone as planned and with the biting cold probably limiting key characters even more, things are exceptionally stressful.
If the game is meant to tell you about your surroundings with the characters around you then Blizzard has indeed shown just how harsh conditions are in the game.
Nov 19th 2008 8:41AM All I can say is that I agree over 9000% that what you said is the truth. I still was 70 when I went (arena season 3 gear) but functioned well enough as DPS, but I mean... oh god... the fights... wow. This is where the acronym makes a lot of sense.
Nov 15th 2008 2:50PM I wouldn't say that this is a very big deal, your talking about a merger of the two most successful guilds in WoW's History. The fact that they are also sponsored means that for them it is more of a job. They don't just want to beat the game, they're paid to. So I would say that the worst part of this is that the idea of getting a world first, ever, is pretty much a mute point by now, they will. I think that regular raiders will enjoy the content at their own pace, and the only real issue now their value to the community. I mean they have no competition at this stage, and once they get fully geared, then what? Arena's they will be by far the most advanced group you will find.
Over all though, if they begin to hold this monopoly I wonder if people will care much longer, or will we all begin to just wonder who is the second or more legitimate group going into the next tier.
Nov 13th 2008 8:01PM Yes I left a comment, that makes me a winner no matter what =D.