Dec 27th 2010 8:56AM Pick me!
Mar 14th 2009 5:21PM It is obvious that Blizzard doesn't really know what to do with Mages. They tend to have a lack of creativity with us, but whatever.
As far as Ghostcrawlers comments about not giving us spell power with spirit: That is just retarded. Sorry, but why is it that the other DPS casters can get it, but we can't?
It also looks like Mages are following the path that was laid out in The Burning Crusade. Decent in the first tier of raiding, then down hill the rest of the way.
Jul 13th 2008 2:36AM Gift of the wild does not stack with a priests shadow resistance.
Jul 12th 2008 10:36PM Easymother is a mod that tells each person which direction to run after fatal attraction.
Jul 11th 2008 6:07AM Actually, Blizzard has made promises in the past. The fact that you aren't aware of them, only proves one thing...and it isn't that Blizzard hasn't made any promises.
Jun 26th 2008 10:15AM BRD is still one of the best instances in the game.
May 1st 2008 5:35AM Old mage was OP
Newer mages are UP
Blizzard fix it please
Apr 27th 2008 12:49AM For an Arcane mage, the new Sorcerer's Alchemist Stone is a godsend. Mana = Damage. More Mana = More Damage.
Apr 19th 2008 11:32AM Blackrock Depths is one of my favorite instances. Yes, I've run it many times and any instance you run over and over will get stale. However, the layout of the instance and grand size give it an "epic" feeling that I think is missing in most instances in the game. Also the tavern in the middle of an instance is fantastic.
Blizzard seems to get tunnel vision when they design things. The Burning Crusade instances all seem like relatively short hallways. It would be great to have a mixture of different types of instances. Short hallway, multi-wing, sprawling complex, etc. This caters to multiple playstyles at the same time while providing a richer experience for players.
I'd like to see an underground city complex that is only accessible to those who have travelled through an instance. As a sort of reward and adventure hub for players in advanced progression.
Apr 17th 2008 11:42AM Honestly, how much time do you spend levelling? One, two, maybe three weeks?
The majority of your time is spent at the level cap.
Honestly, I would hope we wouldn't be replacing T6 until 10 man raids at 80.