May 18th 2009 7:24AM couldve at least bothered to interview a good mage/priest or warrior priest perhaps, they will have a way more interesting story then a team we've seen facerolling themselves towards glad.
May 14th 2009 3:06PM Definetly Light's justice from prince malchezaar, after obtaining it after we finally fought our way through karazhan it has lasted me through black temple and halfway through sunwell without ever being replaced due to bad luck. it now has a honorary spot in my bank to remind me i don't need loot to have good results.
Apr 15th 2009 9:09AM cool, the sandbox tiger would be awesome to have :o
Feb 11th 2009 3:30AM i think that death grip is somewhat too useful in pvp, it's ofcourse the death knight's way of getting to his enemies but i don't think its fair towards some classes that already have to deal with insane damage and self healing and then also when they are trying to line of sight them or drink are capable of being pulled into their field of battle because they are good at everything. i think they un-do all possible strategies (2v2 especially anyway) because drinking is a no go for me(a priest). it's like im fighting a hunter who has more dots a sometimes even more anoying pet and a way to keep me with him.
Feb 8th 2009 8:49PM geez i can't believe they're still arguing over the current 3.1 notes, ran out of news? :D. anyway as i've read it was intended to keep retribution paladins from going OOM.
Dec 25th 2008 8:09AM I wish people would start to show more interest in priests, players and developers alike so they would tune them better for pvp as the current state(even with resilience) is quite bad. it would be fun to see priests getting a revamp as many classes(rogues paladins mages etc) all got some love while we have never been getting anything interesting to play with.
Nov 18th 2008 11:57PM it's kind-of sad in my opinion that arthas got his ass handed to him in the deathknight quest chains and that for some odd reason he seems to vary in the ammount of health he has, as any other multiple-encountered key character. for example alexstraza... or well sorry for the crude spelling, has about 139...MILLION health after angrathar the wrath gate scenario while i recall she has about 10-20K health at the wyrmrest temple. it's quite interesting how blizzard now shows us the exact health mobs have(not going into the exact digits but at least it saves me an addon to get). does this relate in any way to how powerful the character is or is there any lore bound to their strenghts and reason for this to decrease to sometimes ridiculous numbers(like thorim in storm peaks witg 12k health taking on _____ who has about say 30 times as much)?
Nov 12th 2008 9:08AM /roll
Nov 10th 2008 9:33AM omg beaaaar, it looks so awesome :o
Nov 7th 2008 8:36AM cool, too bad too many people here are joining! :D