Dec 26th 2010 1:19PM Post, gimme.
Dec 26th 2010 10:33AM Posted, Gimmie.
Dec 26th 2010 10:21AM Posted, yummy yummy mouse.
Oct 12th 2010 8:32AM Yo.
Jul 17th 2010 12:44PM "There's also Pathfinding on the second tier, which grants mobility bonuses and should come in handy for group movement in the battlegrounds."
Hunters have had that talent for a long long time and its never really been useful at all for anything.
Jan 24th 2010 4:23PM Being the lowest represented class above 2200 in both 2v2 and 3v3 for each the past 3 seasons isn't a justified reason to be concerned with balance? How bad does it need to before its cause for concern pray tell?
Jan 24th 2010 8:59AM http://www.realmhistory.net/arena-statistics/class-breakdown.html
I predict that like every season before it, hunters will once again have the lowest representation in high level 2v2 and 3v3, despite their perceived strength due to a few tournament realm wins.
Mar 4th 2009 11:32AM "Honestly, I do think Replenishment should be removed – I don't see how requiring my 10-man raid to bring one of five specific DPS specs, or face the consequences, makes the game more fun."
In this same philosophy, this writer must also be against any design that requires healers, because those require [b]at least two[/b] of the five specific healing specs to come to a raid. That's twice as restrictive as Replenishment.
Feb 10th 2009 1:58PM BRB rolling H.Pally