Feb 13th 2011 8:24AM It will come back when we get to a new tier of raid, I think.
Right now it would only feel exasperating for a lot of people, being that they are still having problems with the heroics and all that.
Feb 11th 2011 4:17PM I think I lost my point because of my bad use of the language. What I meant with "doesn't say a word", is principally in the start and in the end. Saying "hi" or "bye" with people you are gonna be playing 20 minutes minimum is in my book of rules, because the other players are humans, and all that.
This was probably lost with the dungeon searcher feature, and the automation and anonymity of the whole process.
Not that I miss those days before.
Feb 11th 2011 1:28PM Oh, and a question.
I'm the only one who gets really uncomfortable when someone in you party (and some times, all of it) doesn't say a word?
I mostly only understand this when they are from a guild, and probably using their own voice chat, though I think is quite harsh for the player outside the guild, and a little of bad manners. It's just me?
Damn social education I received!
Feb 11th 2011 1:23PM Well, I think that the "in-progress" dungeon problem should be debated.
I know it's hard (and sometimes just impossible) to follow an instance when a tank (mostly) falls off the party...
Yet it really creeps me when I see that the instance is in progress. When you have been like... 20, 30? minutes waiting, sometimes you want a party that hasn't been failing (I know, people get out of party for more reasons, but right now...)
I usually accept the invite, but I think there's some kind of "moral" problem that should be debated.
Jan 30th 2011 4:20PM That's basically how melee do their thing.
Nov 11th 2010 2:02PM You could open a shop and do everything without machines.
Could you win money? Yes.
Would it be intelligent? Probably not.
Nov 11th 2010 1:53PM You could limit yourself to the guards in the outside part (the dock).
Then again, more guards spam if you move near the NPCs, so staying "out of trouble" would make it quite slower.
And is long enough by itself.
Nov 11th 2010 1:48PM "So something like positioning mobs via the walls in HoR is OK"
Nope, it's not.
Stop doing it.
Use the door like a tank.