Dec 9th 2008 9:22AM Was raiding as a holy paladin pre-Wrath, levelled (very painfully, I might add) to 80 and discovered that although I really enjoyed healing as a paladin, the setbacks at 80 aren't worth the rewards. Everyone knows the problems that holy paladins are having at the moment - they composed almost 50% of the posts on the healing forums last I looked - and after all that agony of levelling, it's just not fun to reach 80 and discover that you're *still* lacking the healing flexibility of the other three healing classes. I don't PuG at all - I know my guild tanks and dps, and I know they're good, so they can make up for the fact that on certain bosses, at least one person is probably going to die because I simply can't cast fast enough.
Although I hoped I'd never have to say this, my paladin's going prot, and I'm working on levelling my priest, who has five ways of dealing with group damage that I can think of even without trying, and is also a damn good tank healer.
Oct 28th 2008 5:33AM Your holy friend is designed to heal himself, and thus outlast mobs. Your prot friend is designed to take hits, and thus outlast the mobs. Being dps, you are designed to hit things and not get hit, and thus not outlast the mobs. Paladins are infamous for survival, but the dps tree sacrifices some of that survival for dps.
Sep 29th 2008 5:42PM I've just had a similar problem - I joined a guild this June with my stated intention being to raid T5, and they were really friendly and pretty fun. However, since I joined they only downed Solarian twice and VR once, and our raid nights consisted of wiping constantly on Solarian or Akil'zon. As I was one of their few healers with higher attendance and better gear - none of which, by the way, had been gained with them - most Karazhan runs that I didn't sign up for were cancelled.
I received an invitation to trial with a guild that had downed Vashj and was 3/4 on TK and had started BT and MH. After a week or so of indecision, during which I informed my class leader and GM (both friends by now) of my trial invitation, I accepted the trial, and happily posted on the forum of my old guild that I would be keeping my alts (one of whom is raid standard) in guild, and try to be available to help with raids/heroics/crafting if wanted. The prompt response from the GM was that if I wasn't going to stay in the guild to help with progression (bear in mind we had been stuck on VR and Solarian for five months now), he didn't want me anywhere near the guild so that I could take advantage of their Karazhan runs.
So yeah... it depends what kind of people you're dealing with, but be aware that people who are perfectly friendly when you're helping them may very well ditch you as soon as you're no longer useful.
Sep 19th 2008 7:20AM Just a note about the Glyph of Turn Evil - the 5 sec reduction in Turn Evil's CD would have made it chain-castable. At the moment, it has a duration 5 seconds shorter than its cooldown, which can be incredibly annoying when you're trying to fear something.
Jun 29th 2008 6:34AM @26: You just contradicted yourself... you say first that Ret has no reason to whine, then list all the ways that they completely suck - i.e. their reasons to whine.
From what I've seen, the expansion seems to merely be fixing the things that are wrong with paladins, rather than giving them exciting new things to play with. As a healadin, I've been happy with FoL and HL... but a reactive healing spell would be great, allowing me to heal encounters where the entire group's taking damage too fast for FoL to keep up.
Shockadin sounds great, but at the end of the day, there's something wrong if a completely cross-tree spec is infinitely better than a full talent tree. Another attack spell would be nice, preferably trainable rather than talented - when soloing as holy, it gets boring waiting 9 seconds for anything that's not auto-attack.
Mar 12th 2008 5:39AM Just a note about the librams... if around T4 level, you probably want the Libram from the Nagrand Nesingwary quests, Blessed Book of Nagrand, as it has roughly 20 more +heal for FoL than the Libram of Divinity from Scholomance. Unless I have more than three paladins in a raid (unusual, since my guild's not very big and we usually take what we can get), the Libram of Souls Redeemed from Karazhan isn't that great, as other blessings take priority over Light on our tanks - and without Light on your target, the benefit from the libram is non-existent.
Of course, I'm only T4 verging on T5 at the moment, so later when FoL is no longer viable (unhappy face) this will no longer apply.