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  • Quigley
  • Member Since Mar 14th, 2008

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All the World's a Stage: Roleplaying fashion {WoW}

Apr 18th 2011 9:30AM My main warrior rocks around in total Argent Crusade gear since I could solo content to finish off the look I wanted. When the first Cataclysm screens appeared; I couldn't stop grinning, as they showed the Heathglen recruits wearing a virtual facsimile of my chosen costume. It matches the Argent Charger perfectly and the Hyperion shield just finishes it off. Argent fanboi? You betcha ;)

Breakfast Topic: Do you do RPish things on a non-RP realm? {WoW}

Feb 23rd 2011 5:54PM My warrior wears full Argent Crusade regalia (Including an old 50's shield with AC iconography) for a couple of years when Wrath dropped. Imagine my smile when the new Hearthglen recruits of Cata. wear remarkably similar armor to what I envisaged for my warrior. Presently, wearing all the above with the Argent Champion title, I often go riding a Hippogriff mount with Argent Lance and swoop down to help low level players if they look to be in trouble, then play a few recruiter emotes which usually gets a chuckle, to which I cast a scroll buff and ./farewell ./luck

Additionally, I always walk about town and Quigley himself has a full "Gnomish.." itemised outfit as an engineer for his RP outfit, with an additional fishing outfit which recently saw the addition of the Darkwood fishing pole for uniqueness. My bank alt wears the low level Dalaran robes and pointed hat, having recently acquired the Dalaran companion pet, similar to a Void walker.

Cataclysm hotfixes for Dec. 14 {WoW}

Dec 14th 2010 10:57PM "The Alchemy mount Vial of the Sands is no longer Bind-on-Pickup."

Well hello... 8)

Couldnt agree more on the respawn fixes among a host of fix ups in the lists.

- Q.

Breakfast Topic: Rest in peace, Mankrik's wife {WoW}

Nov 16th 2010 8:10AM Certainly a good storyline, enjoyed completing it also. I think Cranius made a decent music machinima of it no?

Breakfast Topic: Rest in peace, Mankrik's wife {WoW}

Nov 16th 2010 8:08AM Hodir's Horn quest; the haunting music, falling snow and the subtle whisping drift across the ice covered slopes.. had me transfixed as the massive ancestral giant ghosts floated up and away to rest in the clear starry sky above. I often do that daily to recapture that sense of peace.

Cataclysm screenshot of the day {WoW}

Aug 16th 2010 9:50PM No no my good fellow, it's clearly an Unobtanium Dragon. (Puts Jaine's Guide to Drakes away..)

- Q.

Email confirmation added to authenticator setup to foil hackers {WoW}

Jul 29th 2010 8:22PM Had my account hacked and locked out earlier this year, and a confirmation email for the Authenticator which was placed upon it did not arrive. I had searched expecting such a simple 'Confirmation' practice. Nope, nada, zip, zero.

I am glad to see this implemented, it was a glaring gap in the application of unauthorised Authenticators.

Blizzard GM's were a completely 180, their support service was great.

I am still surprised such a device didn't come with the software originally, I work with professional studio packages and a majority use inbox on use product licensed security dongles, or cards.

Choose My Adventure: A moment of silence {WoW}

Jul 20th 2010 11:58PM My condolences Robin, I know what losing a feline friend is like. :/

For a moment actually, I was puzzled at coming across a photo of my cat Jinx. The likeness is uncanny.

Enjoy the series, look forward to further adventures of the crew.

Rest well Thor!
- Q.

Blood Sport: The PvP perspective on new talent trees {WoW}

Jul 20th 2010 11:36PM "..but trying to dumb it down EVEN MORE by trying to make a one-size-fits-all spec for every combat encounter in the game is asinine."

I imagine my original comment could have been worded better, even drop a few lines, but the above summarises a core belief I have in the future of PvP.

Where Blizzard in a nihilistic fashion, wants to burn down the PvP house, why not rather build a city instead? PvP players tend to converge high population servers for competition (while PvE players like distribution for less competition). Creating a whole build that is developed on the mechanics of PvP presents a permanent and more elegant manner to achieve this, an environment where min/max is gone and true PvP building at your characters' core begins. What player wouldn't want to slap the Liche King upside the crown with their favourite PvP move?

Folks already copy their characters to a PTR, even BETA. Playing in environments which are not even built fully. How is copying your character to a -True- world PvP any different? Well in one case, you're now in a pure environment. Blizzard goes to great lengths to develop Battlegrounds, Arenas, World PvP, Armor sets, Honor system, Points and even world International events. It almost seems a natural progression to go further, rather than regress PvP by merging it into PvE requirements.

In an actual PvP buld, you will never have to deal with a bunch of PvE Achievement chasers, or toe-dipping try outs, everyone you play with are in every case; true PvP players. They're there for the same purpose you are.

So, sitting here, reading the consternation, praise and concern over yet more changes, I can't hep but see a room of F1 racers sitting at a FOH briefing, hearing yet more reasons why they might have to drive slower and quite possibly in some cases, alongside sedans.

Build them better race tracks I say.

Blood Sport: The PvP perspective on new talent trees {WoW}

Jul 19th 2010 11:56PM Based on several years observation and WoW gaming, it would seem PvP causes WoW so many game play issues because they want it to run concurrent too the PvE experience. Like mixing chalk and cheese really and here in 2010, they're still stirring the sludge..again.

They already have PvP specific servers, why not define that difference and have a pure PvE game build on a PvE server, and PvP Game builds on PvP servers? You make your choice and enjoy the type of game play one would prefer.

We already have separate systems in Armor, currency and zones etc. Why not just create a build that is set to PvP mechanics throughout? You could even unflag to meander about, in an environment that is set to your PvP character if you prefer to level without PvP sufferance all the way up.

Personally as a PvE exclusive player, I understand others enjoy PvP, however I am getting tired of redoing talent trees, downloading patches and content to fix problems in part of the game I never touch. (Seen enough PvP in real life to be over the notion of harming other gamers virtually).