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  • Illirien
  • Member Since Mar 17th, 2008

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Massively5 Comments

Recent Comments:

The Daily Grind: Do you miss virtual worlds? {Massively}

Oct 4th 2010 9:59AM "combat, killing, and an endless avalanche of gear, achievements, and character stats"

This is why I quit WoW :)

Waging WAR: Finding the sandbox {Massively}

Sep 4th 2010 4:47PM "For me, the idea of rolling a character brings with it a whole plethora of additional meanings and implications that I'm sure are entirely unnecessary."

It does for me as well, but I think it's far from unnecessary. The main thing that's necessary in a game is for it to be enjoyable. Fun. I've heard many players [particularly in WoW, in my experience] downplay or ridicule things because they are 'just for fun' and don't really 'do' anything.

Well, perhaps it's time for them to wake up a bit. Nothing in an mmo or any video game really 'does' anything. If you're not playing the game for fun, you're doing it wrong.

Storyboard: Demands {Massively}

Sep 3rd 2010 4:04PM I totally agree. One exacerbating factor is that the vast majority of mmo players have not come from a roleplaying background at all. In fact, they think roleplaying is embarrassing, so they make fun of it, and make fun of those that do it. They've come to mmo games from a background of 'hey, I'm bored with all the video games I play, where's another one?' The fact that it's an 'rpg' really isn't even a consideration for them. It's just another new video game.

Unfortunately, rp'ers and non-rp'ers are often deeply annoyed by each other, and it's easy to see why. Each of the playstyles basically wrecks the other in any one party of players. The argument for rp'ing in mmorpg games is a very strong one, being that they have obviously descended from PnP games like D&D. However, there's really nothing wrong with any one playstyle.

I would say that on one hand, people need to be more vocal about what they want out of a game, just as you've said in this piece. On the other hand, they need to be more vocal in game, asking a party beforehand if they're into rp'ing the quest or dungeon, or just easing into it a bit.

I think Guild Wars 2 may finally give the smaller rp demographic their chance to really shine, hopefully illustrating to the videogame-only-background people that it's not just silly nonsense after all.

The Daily Grind: What content will you never do again? {Massively}

Sep 2nd 2010 11:48AM p.s. If people are getting lost in mmo's, it's not the game's fault.. just sayin'..

The Daily Grind: What content will you never do again? {Massively}

Sep 2nd 2010 11:43AM I'm sick of quests that only take 15 to 20 minutes.. it's one of the major reasons I stopped paying Blizzard.

I really like the Pit in DDO.. lots of different types of challenges, and you actually have to think instead of running around mindlessly like some idiot, just killing whatever you see and never having to figure anything out.

If you don't like thinking, you should stick to fps games.

Patch 3.3.3 PTR: Zarhym clarifies new holiday boss mechanics {WoW}

Feb 23rd 2010 3:50AM I'm really happy with this. I'm sick of people thinking they 'deserve' some super rare drop. Guess what.. when it's a super rare item, only a handful of people will get it.. that's what makes it special. If anybody can get one just by spending a ton of time at it, it's not special anymore.

Patch 3.3.3 PTR: Zarhym clarifies new holiday boss mechanics {WoW}

Feb 23rd 2010 3:46AM right, because you shouldn't be able to :)

In defense of ignorance {WoW}

Dec 23rd 2009 1:42PM Amen Allison, amen.

Never before has a situation where I meet new people so readily tested, and at other times reinforced, my faith in humanity.

WoW Rookie: Recruit-a-Friend {WoW}

Nov 27th 2009 10:34AM That's the bonus chest xp in action!

WoW 5th Anniversary Giveaway: Spectral Kitten loot code {WoW}

Nov 23rd 2009 11:32AM posting for the win! heh