|AOL TV||1 Comment|
|Engadget Mobile||1 Comment|
May 13th 2009 9:36AM this isnt vanilla-specific but:
reach max level without ever accidentally going AFK for too long and riding a boat or zeppelin back to where you came from
May 13th 2009 9:34AM stole from warhammer? really?
May 8th 2009 12:16PM i want to see an advanced implementation of this where a piece of metal can be suspended in space at a fixed orientation and distance with respect to the handheld magnetic control device
then you could coat the metal piece with a mirror finish and have a laser on the control device shine light that would be reflected back and forth between the two...
it would effectively be a photon sword, given a powerful enough laser. maybe call it a "laser shiv" or something
Apr 28th 2009 5:04PM i'm just throwing this out there because of the life tap glyph discussion because im wondering if anyone else has done what im trying right now - i created a macro that simultaneously casts life tap and [attempts to] activate one of my +spellpower trinkets (then the next time i life tap it activates the other trinket, back and forth)
ive been really happy with this a few reasons. the main reason is that i always forget to use my trinkets, and this macro ensures that i use them with some degree of regularity. also, it makes me feel less bad about activating the global cooldown for the life tap glyph bonus, since with a macro you can /cast and /use simultaneously
of course i have a separate non-keybound life tap button for evening out mana & health between fights, lol
Apr 13th 2009 1:20PM web interface instead of the interface "program" you have to install on the computer you use to control it. partly because the un-resizable interface program is bigger than the resolution of my Eee 901 that i access it with
ship it empty with an install cd, not some itty bitty 750gig drive (or worse, two 750gig's)
Apr 13th 2009 12:58PM i just preordered my MediaSmart Touch Center
Feb 25th 2009 9:04AM ooh thats pretty
Feb 20th 2009 12:45PM if im not the winner, theres something wrong with your random winner selector algorithm
Apr 3rd 2008 11:21AM "SSO is about the factions working together. PvP realms suck at that."
"Leave pve goals to the pros"
"this whole patch is about rival factions working together against a common enemy. If gimps on PvP realms can't grasp that simple concept..."
yeah, pvp realms suck at working together when a patch creates a common goal, lolz... you carebear guys are so good at it!!! how do you do it?? how do you decide "im going to work with the other faction and not attack their players so we can get to the next phase"??? MUST BE A HARD CHOICE