Sep 25th 2008 9:10AM I've had good and bad experiences on beta. I would say that doing death knight quests is a little frustrating--competition for mobs is high. The same thing happens to me in Quel Danas, however, when I quest on live with either of my healers. When I did the death knight dueling quest, though, one of the people I dueled, and who barely beat me, was gracious enough to say "good duel." I was pleased by that.
Sep 6th 2008 1:40PM This gear wishlist was done by a guildie of mine (yay Bonkers!!!) and I'm psyched to see it profiled here. I've been using it for quite some time, and I find it incredibly helpful :)
Sep 5th 2008 9:41AM I'd like to see Illidan and Archimonde dead. We are so close to killing Illidan this weekend, and we've worked on Archimonde a bit, so it's definitely doable.
The Amani War Bear was a big goal of mine, but that's thankfully been achieved.
Jul 26th 2008 1:00PM My guild is still very much invested in raiding, and we've had an increase in signups over the summer as some of our younger members have more free time. We're 4/6, 6/9 in T6 content, and we're determined to kill Illidan and Archimonde well ahead of the expansion. That has put a bit of pressure on us, but we're enjoying it. And let me say, people are no less interested in gear! I think the difference is that we started raiding only in January and just haven't had time to work through the content yet, and so there's a rush at the end.
Jul 21st 2008 11:52AM Based on the way the writer handled this letter, I would NEVER write into WowInsider with any sort of question. If the blogger believed the letter to be fake, why include it? Otherwise, I would refer the blogger to other advice columns, where writers respond politely to questions, even if they are critical of the letter-writer's actions.
Jun 10th 2008 12:14PM I know what all of my guildies look like, because I made models of all of our raiders for the guild website. I got some wrong on my first try, but now I'm pretty confident that I know which dwarves chose which beard style.
That sort of detail is important to me--there's not that many different options, true, but face and hair are how we recognize people in the real world, and even in the virtual environment, they are still important.
Jun 9th 2008 5:11PM I wonder what they're going to do about spell hit, which damage casters have to worry about and healers do not.
Jun 9th 2008 2:07PM How about a deathknight who is--or was--just plain foolish?
Would it be possible to join up with Arthas for naive reasons? A belief that being a death knight was the only way to truly gain control over life and death? Or perhaps she followed someone she trusted into the lifestyle without thinking about it.
Then of course, at some point, the character wakes up to the horror around her and sneaks away. Perhaps she even does so out of fear!
Not every motivation has to be heroic or dramatic. Besides, we'd be starting well below the level cap--the being-a-great-hero part of the journey would be ahead of the deathknight, not behind.
Jun 9th 2008 1:43PM I'm in a raiding guild (4/5 Hyjal 1/9 BT, TK and SSC clear), and we started as two small casual guilds. We negotiated a merger and became one guild on Jan. 1. Most mergers, however, are disastrous. What we did going in was negotiate the terms and policies very carefully, which took us six weeks. In the meanwhile, we did allied Gruul's and Kara runs and let everyone socialize. The merger ended up being great. As it stands now, we've recruited a lot since then, and we have maybe 10 raiders each from the original guilds and 10 more we've picked up. We have been able to recruit quality people and really make progress. Gruul's and Lurker (which was the last boss we did before the merge) were slow and painful to master. Because we've become much more organized, Vashj and Kael each took us less time to learn than Lurker did :)
It's difficult to make changes, but you'll be glad you did.
May 28th 2008 12:57PM I enjoy participating in 25-man raids, and I follow world and server progression. This is the aspect of the game I find most exciting and challenging. As an officer in a raiding guild, I can assure that from an organizational standpoint, the difficulty level of 25-man raiding is extremely high. It is much easier to coordinate 5 or 10 people, and managing the personalities of the people in my guild and my healing team is one of the most complex and rewarding facets of what I do. There are other great aspects of the game, and I respect people who pursue other avenues of progression, but this one is my pastime of choice.