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  • Marco Polaris
  • Member Since Mar 27th, 2008

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Know Your Lore: The curious dissonance of Alliance leveling {WoW}

Apr 2nd 2012 8:54AM I'm gonna be honest here: I actually liked the Wildhammer quests better than the Horde ones in Twilight Highlands. The big issues with the Dragonmaw clan felt like they ended before I even knew what was going on, and then it was back to Twilight-fighting business as usual. On the Alliance side, my character got to know and interact with all the main players in the Wildhammer clans, and experienced the nature of the problems--on each side--firsthand. A wedding might seem silly to us modern, first-world folk, but there are cultures today where this kind of event still happen, so it made sense to me.

Know Your Lore: The curious dissonance of Alliance leveling {WoW}

Apr 2nd 2012 8:33AM I think what really drives me batty about the Westfall chain is that it never actually ended.

Last we see of Sentinel Hill, it's under attack by the Defias, and burning up. And you never go back to fix it, or save the day. You get revenge on Vanessa, sure, but you never get to see Sentinel Hill repaired.

I understand if we didn't have an opportunity to really help the disillusioned of Westfall, sure. It's the engine that allows the Defias Brotherhood to rise up again. But we can't even maintain the status quo. You go into Westfall, do your best, only for things to get worse for everyone involved.

Mists of Pandaria Beta: Watch the Horde intro to Pandaria {WoW}

Mar 29th 2012 1:36PM Well, that was a subtle indication of Garrosh's growing madness, in the exact opposite kind of way.

Know Your Lore: The haunting legacy of Grom Hellscream {WoW}

Mar 26th 2012 1:19PM Oh yes. It was just the exact same mysterious setup that got Grom to drink demon's blood as the first time, but replacing a revered shaman of the orc clans with a busted up sign that is conveniently written in orcish.

When it came to tricking Grom, you did not have to get up early in the morning.

Know Your Lore: The haunting legacy of Grom Hellscream {WoW}

Mar 26th 2012 1:17PM Yeah, because mystery drinks that promise to make you more awesome have a long and storied history across time and space of not being dangerous or malevolent.

Does Garrosh Hellscream deserve to die? {WoW}

Mar 24th 2012 12:51AM I have to disagree about the arrogance thing on the "Hellscream's Eyes" bit. It's not a claim to power; it's a mantra. Live and fight as though the eyes of your warchief were upon you at all times. Most people work their hardest when they know they are being watched and judged for it; "Hellscream's eyes are upon you" tells you to work that hard, with honor and strength, all the time--not just to impress your betters. In that sense, I think it works pretty well.

It's certainly less arrogant than the nigh-on prayer "Dark Lady watch over you."

Mists of Pandaria: Siege of Orgrimmar {WoW}

Mar 19th 2012 3:46AM I'm gonna be frank. I'm kind of sad to think Garrosh is going down already. I thought his was an interesting character arc, and his serious flaws just made his mantra and beliefs more important to me than most faction leaders, as though he had an actual credo apart from the usual "do good things" mantra.

I'm not surprised, but I am a little disappointed. Hopefully the ending is at least a well-written expose into Garrosh's story, and not the same two-dimensional finishers that previous sympathetic villains have seen.

Behind the scenes with a Blizzard forums MVP "green" {WoW}

Feb 9th 2012 2:01PM Yeah, I think many PvPers are just as annoyed when PvEers come into their fights with no experience and no intention of learning the strategy, just to make some holiday achievement. I mean, it's probably hilarious and awesome when you're on the other team, but frustrating when the PvEers are your partners for the match. I don't PvP much myself, so I could be wrong, but I know there was a lot of grumbling last time I checked my realm forum during the Hallow's End event.

How to write a roleplaying description that pops {WoW}

Jan 28th 2012 3:03PM Yeah, it's often about being unique in WoW. Though sometimes, especially in tabletop RPGs, players do just as much as a way to "cherry-pick" the parts they like about different races and create some kind of bizarre genetic cocktail.

How to write a roleplaying description that pops {WoW}

Jan 28th 2012 2:59PM I think most people will just assume you play together and collaborated your characters. You should be fine.