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  • Mister K
  • Member Since Mar 28th, 2008

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Recent Comments:

Breakfast topic: Why didn't you tell me...? {WoW}

Jan 6th 2009 10:43AM I use an addon Quickmark 1 click marking without using up any macros or keybindings

Officers' Quarters: Raiding "blind" {WoW}

Dec 8th 2008 3:25PM We have simple solution to this, we usually try an encounter once or twice (depending on how the first attempt went) blind. If we can't down the boss after that we look up the strategy online. I find that gives us a real sense of achievement when we can down something without all the planning ahead. But saves us from endless wipes if we are really struggling.

The Queue: Finding treasure where there's no treasure to be found {WoW}

Nov 24th 2008 12:27PM Regular buffs will last but if you get the improved buff in a group you will lose blessings, Fortitude, and Gift of the wild, Divine spirit stays but I'm not sure if thats intended or a bug.

Officers' Quarters: Three questions for Wrath raiders {WoW}

Nov 10th 2008 3:25PM We have a small F&F guild and our plan is just to let everyone roll for it if noone needs it. We all have alts and we have all worked together to level each other up we have been lucky enough to avoid the loot drama that can occur in bigger guilds.

Forum post of the day: Collateral damage {WoW}

Nov 5th 2008 1:45PM I never mentioned 5-mans did I?
;/

Forum post of the day: Collateral damage {WoW}

Nov 5th 2008 1:15PM The problem is before the nerf paladins were able to produce all the threat needed wihtout consecration, forcing paladins to use consecration as a threat mechanic means paladins suffer on single target threat. There are still fights where they don't want to be aoe'ing and in those cases whre crowd control or controlled aggro is neccesary paladin tanks will be unable to compete because they cannot maintain enough aggro on a single target. This doesn't even get into the small mana pools for protection with gear consolidation, being able to maintain threat without consecration makes tanks more able to throw out the occasional hand spells or a cleanse without worrying about a drop off in threat or the mana cost of those spells

Scattered Shots: Autocast bugs and other animal handling issues in 3.0.2 {WoW}

Oct 31st 2008 2:44PM I am having trouble with my pet in passive in that it won't do anything in passive no matter what I tell it. So I have to keep switching between passive and defensive, which is starting to get annoying. Is anyone else having that problem.

PS (I also don't like the change to kill command my pet used to go attack the mob when I hit kill command now its just a buff that I have to pay attention to and remember to rebuff every minute)

Insider Trader: Inscription from 0-100 {WoW}

Oct 31st 2008 2:38PM I think the real money from inscription is going to come from the vellums down the road especially as soon as the expansion comes out and people start replacing gear they are going to want new enchants and I know its way easier to grab a scroll of enchant on the auction house then it is to spam "LF Enchanter 15 Strength to Gloves have mats will tip" (just an example).

Spiritual Guidance: The Discipline raiding spec thoughts and review {WoW}

Oct 21st 2008 11:24AM @ steve
I have found Discipline to be far better in the 5mans and heroics. The mana regen and spellpower buffs along with the shields makes healing really easy, and I still use renew quite a bit but I took the renew glyph and put it on dps that gets splash damage. Tanks get flashed alot (lol).

BigRedKitty: Sporebat, Wind Serpent, and Worm-II {WoW}

Oct 8th 2008 5:18PM Bonus points for Foghorn BRK. Don't lose hope on the Spirit Beast you'll get him we believe in you