Jan 22nd 2012 6:29AM Ah well I'm glad that you disagree to be honest because it means it's just my opinion and not necessarily the games fault.
I do like SW:ToR alot and I love WoW, so maybe it's just because it's different and a pet hate of mine.
Have to say, for this year at least i will be playing (and paying, arrgh!) for both. 12 months of upgrades will improve SW:ToR in some ways but some things have to be got right at the start.
I'd recommend everyone give it a try but don't get precious about it. If you prefer it to WoW or WoW to it then celebrate that fact...
...Just don't be a douche and rage all over the forums. SW:TOR's official forums make ours look like a mutual love-in :D
Jan 21st 2012 6:28AM As someone with more than a fistful of wow years experience who's playing SW:ToR and liking it I've been trying to come up with a single sentence review of ToR for awhile. I've got a one which I think best suits.
"SW:ToR is Knights of the old Republic 3, 4, 5, 6, 7, 8,9 and 10."
You see ToR is a single player game, and a single player Bioware game at heart.
if you like Mass Effect or the the old kotor's you have to play out at least a couple of the 8 stories (one for each basic class) as they are all either pretty good or very good. Like all Bioware games there's fun moral choice paths in every quest some of which will have significant permanent effects on your character.
It then has the starting of some good MMO staples. Raids, pvp, crafting etc and some new ideas which I'm sure Blizzard will copy like it always does.
But it doesn't FEEL like an mmo.
My biggest gripe is one i've had with every Bioware game since Baldur's gate.
The environments are small parts of a whole and you feel boxed in. If you sit back and realise it Kalimdor or Eastern Kingdoms or Northrend are all single giant, vast instances. You explore by travelling from one part, one zone to another in a continuous and natural manner and the game world opens up in front of you in a seemingly never ending vista.
Games like WoW or Lord of the Rings do this beautifully.
But Bioware's single player games and SW:ToR don't do that. They get one part of a location, a docking bay on Coruscant, some valley on Korriban and that's it. You are very walled in and I've never liked that in any game and in an MMO it's a sin in my eyes.
tl:dr. SW:ToR is a great game but WoW is a great Virtual World. Score: 8/10
ps: Now if Bethesda made an Elderscrols MMO... oO
Dec 21st 2011 6:15AM Plus the other advantage of heirlooms you only have to mogg them back into your starter gear once :p
Nov 25th 2011 12:53PM This holiday season?
Play SW:ToR :)
Nov 23rd 2011 2:16PM As Mike said make them on a trial or 2nd account.
I used my last remaining slot on my 2nd account and rolled the missing rogues, deleting them once done and rolling the next.
Sep 10th 2011 4:18PM That was an interesting read, thanks.
I've got two accounts full of chars but Enhancement shammy is not one i've ever even specced into for a day.
Sort of reminds me a little of my combat rogue so I think I'll give it a try for a day or two, see what fun I have :)
Jul 9th 2011 6:09AM I'm with Angus on this one!
It's been awhile coming but every time I've met Malfurion I've thought "he's not all that".
Standing around doing nothing while Thrall was nuked and then when Runetotem died I was truly like "wtf?!".
He's a dick and he has to pay!
...oh and he has a crappy voice too.
Apr 23rd 2011 7:34AM I think calling SW:ToR a WoW "beater" is a little simple.
As described by other commentators above it's a "sci-fi" game so it's a slightly different market.
Now obviously many people like both fantasy and Sci-Fi but with the average age of game players getting older all the time, with the commensurate increase in their income what I think we'll see is a lot of people subscribing to both.
I know I will.
Apr 21st 2011 9:35AM Ozzard, I can't uprate your post enough.