Jul 12th 2010 10:49AM Well in regards to Horde players making fun of the Alliance for "getting furries and twilight noobs" I had been watching the initial reactions of Horde players and then their reactions later.... and I noticed something similar to another expansion where races were added.
When The Burning Crusade was announced and the two playable races were shown I heard Horde players crying up a storm about the Alliance getting Draenei and the Horde getting Blood Elves. "It doesn't make any sense! The Draenei have more history with the Horde and the Blood Elves have more history with the Alliance. The Draenei are big and somewhat animal looking which is always Horde and the Blood Elves are skinny and pretty which has always been Alliance. QQ Blizzard change them nao!".
Then when it became obvious that it wasn't going to change the Horde not only accepted it (for the most part) but commenced to tell the Alliance why they got the better deal. "Now we finally get nice females to look at and you get half-goat women! Our new race makes more sense then some squid-faced space goats! The Blood Elf capital is also WAY cooler than the Exodar!". Now first of all I will admit I do definitely prefer a very human form when it comes to women but you can't deny the curves of a female Draenei. In regards to space goats, I think some Horde players forgot that the Orcs are not from Azeroth either... which makes them just as alien as they claim the Draenei to ridiculously be. As far as Silvermoon being cooler than Exodar, this I will agree with but that's just my personal taste.
Now we come to the Worgen and the Goblins. When these two races were dropped I heard, "WTF?! Worgen are obviously primal creatures and that's always been a Horde thing! I can understand why the Horde gets Goblins because of their history but I would so much rather have Worgen for this expansion! If I wanted to play as a tiny race I'd roll those stupid Gnomes! Worgen are vicious and belong in the Horde!".
As with The Burning Crusade, when it became obvious that things weren't going to change their tune switched to something like this. "Worgen will just be for furry and Twilight lovers! Nothing but kids will play them which makes me glad they won't be Horde! We finally get a small race and it's better than the Gnomes because Goblins are green and ugly! They also have better technology too! Take that Alliance!". Now, we can obviously say that the stabs at people who will want to play Worgen are largely assumptions based on nothing more than a desire to downplay the perceived awesomeness of the Worgen. Werewolves are not the sole realm of furry and twilight lovers. Plenty of people thought they were cool long before those two categories of people existed or were labeled. With the Goblins you can clearly see the change in rationalization that also attempts to enforce some fact that Goblins are cooler than Gnomes. I think Millhouse Manastorm would disagree. How many Goblins tickled people as much as Mr. Manastorm did? Goblin technology is prone to failure even more so than Gnomes. If you like your technology to appear as though it was pieced together from a junkyard then sure Goblin tech may seem cooler. I would say though that regardless of technology it will have little to do with the game. So which races' tech is cooler is really a moot point.
I guess my point is that most Horde players have whined and complained about their new race just to turn around, accept their new choice, and commence to bash the Alliance for getting something that the Horde initially wanted. So much for the 'more mature Horde players'.
Mar 3rd 2009 2:39PM They can report about whatever they want. Just because you might have become excited and then disappointed doesn't suddenly mean that they're doing bad reporting. I saw the headline and new precisely what they were talking about. A new build of the PTR is a big deal because more changes come with it that will affect the live realms when the PTR is over. They were basically saying "keep your eyes peeled and your ears open... more changes to discuss, debate, test, theorycraft, cry or drool over are coming very soon". Deal with it.
Mar 1st 2009 5:11PM Ah ok. Thanks for clearing that up for me. I had heard about them putting Patchwerk at Ulduar but I had always assumed he was sitting outside the instance somewhere.
Yeah personally I'm just going to wait and see but it is always fun and tempting to speculate. :]
Mar 1st 2009 1:16PM Well from what I understand, datamined information shows that Ulduar has sound files for a wing dubbed "LichKingWing". As I watched live feeds of guilds from Europe trying to tackle Freya I noticed that one guild that wiped and came back ended up being chased by an Abomination inside the raid. I don't spend much time on the PTR and have not set foot in Ulduar so I'm not clear on why this is. I find it interesting that there is a Scourge presence in that raid.
Feb 26th 2009 1:07PM I LoL'd at this. Does this mean I can destroy someone else's annoying train set when I'm in the AH?
Feb 21st 2009 7:18PM The way I feel about it is that Enchanters have to make a living just like any other profession. If you really need the shards for yourself and you don't want to buy the mats on the AH then level up an alt and make them an Enchanter. All other professions get to keep their items gained and sell/use them as they see fit. If the item is just going to be rolled on for vendor trash anyways there is no guarantee that you'll be getting anything at all. I think it's actually bad practice to expect that you'll get something out of someone's profession for free that they would normally be able to make a decent living on. Just because you showed up. I'm a Tailor and a Miner. No one ever asks me to distribute my extra cloth to others for First Aid bandages or to other Tailors. No one ever asks me to distribute my gained ore to Jewelcrafters or Blacksmiths. Besides, in my experience about half the people who get shards or even crystals just end up selling them for profit. They don't even save them for enchants. There is no reason why someone else should be able to benefit from my chosen profession unless I allow them to. Whenever people start rolling for shards or crystals I always pass.
Feb 18th 2009 2:53AM I really hope this raid is something special. I love the big raids with a ton of bosses that take hours to do. It was how I envisioned them before I ever raided.
Naxxramas is just a retuned rehash of a raid done years ago and Vault, OS, and Malygos are essentially all one boss/one room raids with little to no trash. I have been rather disappointed with the available raids thus far.
I hope it's a bit more difficult than the current raids too. Vault and Naxx are a joke. OS is only difficult if you leave drakes up and even then it takes all 3 drakes to make it a good challenge. Malygos is not hard if you just pay a little bit of attention.
Please Blizz. This raid already looks like it's going to be lengthy but please also make it definitely harder than current raids.
Jan 11th 2009 6:45PM So basically Blizzard attempted to fix one issue and not only failed to do so but then made it worse? I'm talking about trying to get DW DK's down closer to 2H DK's in DPS. You may have dropped DW DK's overall DPS down but you still didn't really manage to bring 2H DK's any closer.
Jan 10th 2009 8:30PM Honestly man, it's time to go. I have been in 3 guilds prior to the one I'm in now and I left them all for the same reason... bad guild leadership.
The first guild I was in was a joke for leadership. The guild leader had real life friends, his girlfriend, and his girlfriend's dad in officer or co-guild leader positions. Nothing was ever accomplished and it felt more like a playground for them than a guild for everyone. So I left, even transferred to another server.
Joined my brother-in-law's guild. That was probably the shortest time I ever spent in one guild. He started getting a my way or the highway attitude and I was trying my best to keep as many people happy as possible since we had aspirations to be a big raid guild and very few people who could actually raid. Well it degraded into him always yelling at people and acting elitist while all the other leaders wouldn't even voice themselves and had me do it for them since I was the only one who would speak against him. After awhile of that I got completely frustrated and just decided to join someone else. MANY people followed me to the next guild.
This guild started off great and lasted a lot longer for me than the previous. But issues began to arise because the guild leader and the officers never knew when to STOP promoting. Eventually the guild had way too many chiefs and not enough indians. Too many people had a voice. Then the co-guild leaders began developing elitist mentalities when the guild leader and a large portion of officers had to take time off from WoW. In our absence, they ran wild with power and wrecked the guild. By the time the guild leader came back it was me and a handful of officers fighting with upper guild management about their poor treatment of everyone else and their increasingly ridiculous rules. So I finally left and joined the guild I'm in now.
In all 3 of the other guilds I was an officer or a co-guild leader. I always did my best to keep the peace and keep as many people happy as possible and I sense that's what you're trying to do as well. From a former member of three failed guild leaderships I will tell you this, make good for yourself first. If this is something that is truly going ill for you then just leave. If someone values you as a leader, a player, and a person they will follow you. Unless you have developed amazing relationships with these people or you know them in real life, do not believe for any real length of time that they wouldn't bail on you if they saw greener grass.
Apr 9th 2008 11:09PM With a regular flying mount I'd say that the Escort daily in Skettis is the biggest pain for obvious reasons.
Once I got my epic flyer, I found the most dreadful daily was actually A Slow Death. Once I got my rep up for the Netherwing I never went back to that daily. Grinding on animals in Shadowmoon Valley to find Fel Glands with a crappy drop rate just to fly back to the ledge and drop off poisoned food to (as someone already said) glitchy NPCs while trying to avoid those elite engines of death was probably the most unentertaining time I've had since leveling three Draenei toons through the same starting area back-to-back-to-back.