Apr 27th 2008 3:02AM I'm guessing a tanking tree, "affliction" or spell-type tree and a melee DPS tree.
Apr 27th 2008 2:54AM LOT of misunderstanding in this thread.
1) There WILL be an extension of the talent trees - not just "ten extra points" to spend.
2) It's already been stated that more 10-man dungeons will exist. One developer interview even hinted at a "progression" similiar to 25-man raid content.
I'm also excited about Naxx 2.0 - Blizzard really seems to want an entry-level 25-man zone that everyone can jump into. Much better than the slow progression in BC.
Apr 14th 2008 2:27PM You're effectively arguing for WoW to become an FPS, which is contrary to MMO design philosophy. I'm not sure what the answer is, to be honest - but the ease of access to these items has had a damning impact on every other facet of this game. I'd rather see Blizzard correct class imbalances than hand out even more candy.
Apr 14th 2008 1:35PM About damn time, to be honest. Now fix the win trading exploit and nobody will be able to cry "welfare" again.