Sep 30th 2008 7:12PM Dramatic Sackboy anyone?
Aug 6th 2008 4:30PM Most of my concern comes from what I've heard from my friends in the beta(i wasn't lucky enough) Death knights are currently over-powered. To quote them: "Burst like a frost mage, sustained damage of a rogue, tank like a warrior, and heal themselves for as much a healer"
I'm not sure how true these are, but I definitely consider these people very reliable resources. When it comes down to it I guess we will see when it comes out.
Aug 6th 2008 3:37PM So they nerf feral druid dps because it isn't fair to warriors... but deathknights get to tank and DPS in any tree at the same time no gear changes?
Bow to the will of the death knight now because Blizzard plans on making them over powered.
Aug 5th 2008 1:20PM i dunno, this might be blasphemy, but maybe rage-on-miss for titan's grip? Seems like a way to fix the rage problem... but i don't know warriors that well so this might be insane >
Jul 30th 2008 6:03PM Dear GFW,
My summer is going a-freaking-mazing. I got to see the Blue man group(BMG) and go air-boat racing(ABR) in the real world and just leveled my second character to 70(it's all about the moonfire). So between the BMG and ABR, the only thing better would be to win WIWVIJC(Wow insider's Winter's Veil in July contest) before I go back to college(FSU) at the end of August.
Jul 23rd 2008 11:42PM Rogue stopped being rogue when PVP builds stopped using daggers. The absolute epitome of rogue moves is backstab, and ambush is the second. These two moves are part of the very nature and the lore associated with the class(Rogue's do it from behind? not necessarily these days). And the sad part is that they are so rarely used as to be laughable. Rogue now for me feels more like fury warrior with stuns and poisons.
Now, I'm not saying we aren't GOOD with those swords and poisons and stuns, I would just like ambush and backstab to be a viable spec in anything, PVE or PVP. Maybe I'll have to try mutilate out.
Jul 11th 2008 10:37PM That is a retarded statement. We might as go ahead and remove resto shaman resto druid and holy paladin from the game by your logic because that is the same as saying "IF YOU WANTED TO HEAL YOU SHOULDN'T HAVE ROLLED A SHAMAN, OR A DRUID, OR A PALADIN YOU SHOULD HAVE ROLLED A PRIEST" (o yeah just so all characters are one dimensional(which you prot warriors love right? just ignore the fact that the majority of 2v2s include an MS warrior) we would have to go ahead and remove shadow priest from viable specs so that every character is completely limited in their abilities to perform only one function.)
Druid is a hybrid class. Because it has a spec that allows it to tank, when it specs that way it should be able to tank. Otherwise there is no point in the spec.
Go troll elsewhere.
Jun 29th 2008 1:08AM What's the point of Hex exactly? the situation stated above of "getting something off of a healer", any method i mentioned would probably work. If something is going to a healer chances are it's a multiple tanking situation with a non-paladin tank. The tank didn't build appropriate agro on one of the mobs, and the mob goes to the healer. Anyone who wouldn't use a method mentioned before deserves to have their healer die.
Just as a rogue should blind, a shaman should hex. But both of those methods are purely a temporary stay of execution and not a real CC. That being said parts of my comment were purely sarcastic, you sir have no concept of how sarcasm works do you?
Jun 28th 2008 9:47AM Shaman officially join every other class in the game with having some form of CC(other than earthbind... and earth elemental... and frost shock... and stoneclaw...)
Another short term CC for the class that is full of them!
I thought shaman already had an "emergency" CC? Earth elemental + run!
Jun 28th 2008 9:23AM OMG If no one at the Diablo3 panel doesn't ask about a monthly subscription i'm going to cry inside... and outside. I need to know if this is a going to take my WOW subscription money!