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  • Warollic
  • Member Since Apr 17th, 2008

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Recent Comments:

Totem Talk: PTR Build 9684 undocumented changes {WoW}

Mar 12th 2009 9:35PM The merging of the pally buff and shaman totem is totally stupid. They say they don't want pallies and shammies having too many unique buffs so they made our mana totem 3x as effective to try and make us the same. However, we are far from the same. As a raid leader, which mana buff would you prefer?

- Last 30 minutes
- Takes no in-combat GCDs to apply
- Remains even if the caster of the buff dies
- Stays on the target regardless of their position


- Last 5 minutes
- Takes an in-combat GCD to re-apply (and depending on the fight, the initial application will require an in-combat GCD to be burned)
- Instantly is pulled off ALL recipients when the caster of the buff dies
- Has a 30 yard range to a fixed position that requires GCD burn to change the position

Why would ANYONE prefer the shammy mana buff to the pally mana buff? The shammy buff is inferior in EVERY way. It lasts 15% as long as the pally buff, it requires in-combat GCDs to reapply for fights longer than 5 minutes or fights where you move more than 30 yards from your starting position and it doesn't persist through the death of the CASTER. Shammy dies, EVERYONE loses the buff.

Not to mention the fact that an enhancement shammy is even more useless as a mana buffer considering they are often more than 30 yards from the mana users and their totems typically are dropped near the shammy, especially if having to be reapplied mid fight.

There is no reason AT ALL for a raid leader to take a shammy over a pally when it comes to mana regen buffing. Never. And if it's between a shammy and a Ret pally that is also bringing replenishment, there is no way in hell anyone but a retarded monkey would prefer a shammy over a pally for the mana buff.

Thanks Blizz.

Breakfast Topic: Is the Zombie event too PvP for PvE? {WoW}

Oct 24th 2008 2:51PM This comment in the WoW forums is also funny:

"It didn't take long before griefers found out that you can ruin everyone's fun by cleansing their disease - can you please make it a straight Debuff that only the Argent Healers can cure?"

So killing NPCs, Inn keepers, quest givers, AH barkers and the like isn't griefing, but cleansing zombies is. Nice.

"Griefing" the griefers is making them angry. heh

Breakfast Topic: Is the Zombie event too PvP for PvE? {WoW}

Oct 24th 2008 2:33PM The event may be cool, but most people I've seen "enjoying" it aren't enjoying it because it is full of great lore, they enjoy it because it is allowing them to kill things they could not kill before, mainly NPCs and players of their own faction.

Think of it this way, specifically trying to deny player access to an NPC is considered actionable and a GM *will* move you if you do it. Why is KILLING that same NPC which denies players access to it now considered reasonable and appropriate?

Maybe I'll spend the weekend reverse-griefing with my 70 prot pally and see how many hate tells I get. If people really were enjoying the lore, they'd be glad someone is cleansing and killing them since that's what Pallies are supposed to do in the first place. I suspect however, most people will be annoyed that I "ruined" their fun.

Authenticator failure revisited, Blizzard responds {WoW}

Aug 5th 2008 4:56PM "and says that as far as he can tell, the Authenticator was not removed from the account."

This is 100% false. Belfaire actually said:

"I can say with 100% certainty that the Authenticator was never removed from the account in question"

The WoWInsider tradition of lackluster "reporting" of this issue continues. :(

Authenticator ordering leads to unexplained refunds {WoW}

Jul 7th 2008 7:42PM I ordered mine on the 30th and since then my order has been stuck at "Processed - Your order has been successfully processed and will ship soon".


Blood Pact: Destro the only way to go? {WoW}

Apr 17th 2008 5:46PM Rentron,

+1300 shadow dmg without any 25-man loot is entirely possible. I have +1327 (as of my last log out for the armory).

Here's a link:

This is for trash mob maximum killing power. When I equip my boss set (+202 hit) my + shadow dmg is around 1275.