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  • Bossy
  • Member Since Apr 21st, 2008

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Recent Comments:

Breakfast Topic: Do you like PvP? {WoW}

Apr 3rd 2012 5:24PM I played this game for almost 6 years mostly for the PvP.

It took me 8 months to max level because I just wanted to stop at level X9 to PvP.

But the last 2 months I don't like it anymore.

The 2 most boring PvP areas were the pre Wotlk launch because people would be killed in 2 bursting blows and healing was meaningless then.

The last PvP area I disliked is ... now.

Some people have a ridiculous high resilience rating which makes almost 50% of all damage reduction far too much for classes like Rogues and warriors.

For one decently played healer you need at least 3 dps with good CC. That makes for ridiculous long and boring fights these days around flags of AB etc...

I still need to have 2 achievements for BM on my paladin and a slew of gear and achievements on my rogue and hunter, but I really don't care anymore.

I can hardly log in atm. And since I don't care about downing DW or not, the only thing left is an iron man run.

Not entering the Beta is not heloping me much either.

Blizzard you better deliver on Diablo 3 or I'll turn even more to XBox games.

Mists of Pandaria Beta: Watch the Alliance intro to Pandaria {WoW}

Mar 30th 2012 5:31AM No speech

3 loading screens in 4 minutes.

Cartoony 7 year old graphics

And a sub fee of 15 dollars a month and a 50 dollar box worth 1 month of play

Yep that's WOW alright.

100,000 beta invites on their way for Annual Pass subscribers {WoW}

Mar 30th 2012 2:56AM I am gonna buy me an XBox 360 today along with 2 or 3 games.

I have had 3 accounts for years now (2 for 6 years and 1 for 2 years), ordered while watching Blizzcon live (39.99 paid view) the FIRST moment it was announced. Have all CE editions bought (along with half a dozen normal boxes), Have CE Diablo 3 ordered. Only SC2 in a normal edition.

And while I didn't even want to spoil things foir me in MoP Beta by not playing it too much, I DID wanted to see the Pet system and the new talent system... I got no invite/ NOT for Diablo 3 and NOT for MoP. The fact I still didn't get D3 beta is bothering me even more.


Been counting: I think a company I paid more than 3000 Euros (4000 dollars) in just over 6 years time, is not getting my respect anymore.

I had a blast with playing Resident Evil on my Cube these last few days.

Time to ditch Blizzard and play some things on the XBox like Skyrim and some older games I missed while paying way too much for this company.

Blizzard lover just turned to a first class hater with this charade.

Breakfast Topic: What are you just not that excited about in Mists? {WoW}

Mar 29th 2012 4:47AM The Asian Lore doesn't attract me either. Neither is the monk class (as I am getting older I doubt I can beat the kids in button smashing...)

But all the rest is very very exciting to me.

- Collecting and searching for rare pets, raising them in pet fights, fantastic stuff. I still consider games like Pokemon and collecting the bananas in Donkey Kong 64 in 3D superb.
- Farming element: I think they should extend this. Farming, could be added as a future profession with a personal phased farm. it would beat housing by a mile. Making money out of very rare crops etc ... Possibilities are endless.
- Scenarios: fantastic stuff that will replace the easy dungeon runs in no time for many of the casual players.
- new world bosses, always nice to do a few of them each week.

To conclude on topic: I have my doubts about the challenge dungeon runs. I already see it in chat: needed one specific class with X dps and Y gear. Don't even think if your gear score is 2 points below Z.

Blue Posts: More Ghostcrawler, Rob Pardo plays Titan {WoW}

Mar 29th 2012 4:35AM When talking about Titan and asking if Titan would be SF, traditional, medieval, fantasy kind of MMORPG..., the world designer Jeff Kaplan laughed and said it was "all that and then add some ..."

The game will be in a persistent world ( a necessity for an mmorpg) but probably with a lot of very different supporting playing styles "all that and then add some".

Blizzard ALWAYS build up their own logic in the history of their games. You already saw exclamation marks above the heads in Diablo. Their Warcraft RTS was already using half of RPG techniques, like stories, quests, heroes, stats...

So what do we see as "new" in WOW and Diablo 3 and evolving (without resetting the game itself) : farming, pet battles, ... Real Money Auction House...

So it is safe to say Titan will have very different kinds of playing styles, like farming, strong rpg elements, side games and - IF the experiment with RMAH succeeds - a perfected RMAH adapted to a mmorpg WITHOUT a standard subscription fee

Also they will ALWAYS include very hardcore PVE modes with strong on line PvP elements, as this is what Pardo wants: because games that are played competitively on the internet are played MUCH and MUCH longer.

Blue Posts: More Ghostcrawler, Rob Pardo plays Titan {WoW}

Mar 29th 2012 4:21AM How do I know that ?

Some common sense can make easy predictions and conclusions.

I think the crucial point was around early 2010 when Pardo remarked in interviews they learned lessons from the failed gold value of D2. I think the possibility of introducing something better was studied before that time.

You should track all interviews/lectures on the internet about Pardo and see at which point they planned this RMAH. Oh he DID make it officially in August 2011 and the press was stunned when he introduced it, but I think IF the carefully planned RMAH was not implemented, D3 would simply not be launched.

Pardo also said it multiple times: he believes the economic drive behind a game like D3 is as important as the gear chase itself. He expects D3 to be played much longer after the player will be level and gear capped as an extra motivation.

Take out the RAMH and you only have half the game. D3 without the combined bomb of gear chase meets economy would just be another game.

Also the fact D3 had MORE changes to its core system in the last 5 months than 3 years before it, shows just how much Blizzard is working on this RMAH principle.

I laugh at the dudes saying "I don't play D3 because of its real money economy I can SELL things in".

Tell that to the kids who will brag they gained money by selling virtual mats...

Oh and please stop using that argument of "you will not sell much stuff if at all..."

Blue Posts: More Ghostcrawler, Rob Pardo plays Titan {WoW}

Mar 28th 2012 4:16AM Rob Pardo ...

Blizzard would only be half as good without that guy.

Super intelligent, highly regarded within the game designer community and someone who just has this feeling what gamers really want.

Together with Jeff Kaplan he made what WOW 2004 was at the time in world design, quests, etc... He is far more a player than a designer and far more a man of ideas than a player. He took ONE RED giant pencil and scratched ALL things that were boring in the old MMO's. Only the fun things were kept. --- 7 billion dollars later he was right all along.

Pardo is the man who wants the player to feel over powered. Instead of bashing 3 minutes on a single mob to down him, you need to down him with a few blows and then feel good about it. "Yeah".

No coincidence he made the initial speech of the RMAH in D3. I bet he launched the idea.

Diablo 3 was on the verge of being cancelled altogether, but the exciting idea of a RMAH saved it.

D3 RMAH - as an economic side game - will be long played after you are level capped or gear capped, he said. I am sure he is right again.

As for Titan : if Pardo is testing it, it means it is in pre alfa testing. The engine is ready, they are putting a world on top ... I think it is a clear sign the game will be ready in 2 years. 2014. Blizzard wants to go faster.

Breakfast Topic: Mists of Pandaria beta's lack of NDA {WoW}

Mar 21st 2012 8:19AM The non NDA thing is fantastic.

Look at the crappy games that come with extensive NDA's weeks before launch. SW TOR dropped it a mere 3 weeks before launch: we know why by now.

When you want to hide stuff, it means you can't deliver. I am betting a 1000 dollars that next piece of stuffed hype called gw2 will in NO WAY be able to get 200+ people fighting in one instanced zone without huge and extreme lag spikes.

And their hype page still says 500 people will fight in such a preloaded cross server zone.

I say: it defies all internet and hardware rules, so it is clear: they hide behind NDA's to hide the obvious problems.

Problem is: the problem is not solved and including the NDA is a straight way to disaster... ALWAYS.

Mists of Pandaria beta opt-in and official FAQ {WoW}

Mar 21st 2012 6:12AM Problem is that there is NOTHING out there that even remotely touches the Blizzard games. You may like them or not, but they are MILES above the working parts of other PC games (not talking about some excellent console games).

swtor and ME3 were a joke compared to what Blizzard delivers as quality.

Gw2 is just the next hyped up trash with loading screens and not even a mount system. If Blizzard would make such a thing without seamless open worlds, mounts and dreadful long loading screens, people would be sreaming all over the place.

One advice: play Blizzard games and don't read the hating forums.

Best guarantee to have the most fun around.



Mists of Pandaria beta opt-in and official FAQ {WoW}

Mar 21st 2012 6:06AM I took the yearly subscription and I am not interested in joining Beta at all.

I even think that people that want to play Betas spoil the fun of playing a brand new and fresh game.

Having D3 on the other hand - a game worth 60 dollars and the next big thing in on line play with its real money selling system - for FREE was a no brainer.

You can all take our places (son and me) in the beta, but I would advise anyone to even participate.

Betas ALWAYS ruin your final fun.