Sep 24th 2008 12:20AM BOP is fine but it should be only usable by engineers.
I'm so tired of hearing that engineering isn't profitable. Scopes and primals, injectors. All of them are good. I think some great improvements would be "enchants" to belts and possibly more like scopes. Maybe some trinket enchants. All would be good improvements to make it even more profitable. But I would like to see more things that are sellable, but not at the expense of things that should be only engineers only.
If this is BOE with no requirement then please make jumper cables usable by anyone so that we can always have wipe protection.
Apr 21st 2008 4:53PM Being a support class is not a problem for me, in fact I very much enjoy this about being a Paladin. My issue is that you can't switch between the type of support you provide.
--Prot can for the most part only tank, even with a gear change which can't be done mid-battle.
--Holy can admitedly add some spike damage to help finish someone off in PvP, but they can only do it once every 15 seconds or so and can only do it a couple times because of mana. They certainly can't tank and sustained DPS is a joke.
--Ret (I am the least familiar with) can add some great utility to a Raid with judgements, blessings, auras, and +crit. Especially when combined with other pallys, but they can't off tank or heal effectively at all.
What I think was the original intention, but is no longer the case, is a class that could do at least 2 of those things. While they wouldn't be able to heal like a healer, or tank as well as a full tank. What they should be able to do is be a jack of all trades (or at least 2) but master of none. As it is, they are one and only role at a time. What would be great is start off tanking when needed, then switch to healer mode or dps but drop some heals when the heal load gets to high.
Support is fine, but bring us back to the hybrid role. Because now we are not hybrids, we are a class that with a respec and gear change can do something different.