Oct 17th 2008 7:31PM Heres what u do change DS back to holy and lower the damage componet. Take the bleed effect and add it to CS when it crits so that has some funfactor to it. After that lower the amount of crit bonus damage we get from righteous vengenace from 25% down to 10% or maybe 15%. Then give repentance back its 10sec duration that was alittle unfair when everyother class cc last 10sec in pvp. I agree that we need some changes but i think if we do what i said above that should give us sustained damage in pvp as we as pve, although i'm sure with how the number will show.
Oct 16th 2008 10:07PM Playing as retadin i do believe that ret was doing some crazy damage and to be tuned down some. The thing i don't agree with is the change to DS and repentance.
NOW as far as DS goes change it back to holy doing this do it does nothing but makes it a glorifed whirlwind with a small healing part to it and that doesn't justified it being a 51pt talent when warriors have it baseline. This also goes with my pvp aspect of the class with retadins( in my opinion being the anti-melee, arm warriors the anti-healers ,rouges the anti-caster, and shamans being the only true hybrid.) since as holy it negates armor.
The change to repentance was nothing more than a slap to face. Blizz think about this was this truly needed u just change the pvp aspect of the spell back to what it was before the patch. I now this prolly doesn't matter alot to most but see like this, Blizz put this image in front of us of what we can be but puts it out our reach.
Now as someone who spent my entire WoW as being referred as "lolret" and constantly being told "silly ret raids are for real dps." Is it too much to let us smash all those people face in for 1 month then swing ur back to reality "nerf" bat, Think of it as our faith being rewarded lol
Oct 8th 2008 2:13PM I have one question regarding killing spree does sword spec proc while using killing spree i hope id does cause then that will be some crazy burst potiental if it does. The killing spree+bladeflurry+sword spec combo will help combat in pvp as it give them some on demand burst where this helps alot
Oct 8th 2008 3:51AM I have a few question concering deathknights the first ones is after a runes has been activated how long does it take for that rune to refresh, and the second is what is the different between a death rune and the other 3 types of runes?
Oct 7th 2008 2:45PM I can't wait for this patch to come out especially after i hit 70 as a ret only to find out how much everyone hated retadins. i hated being constantly kick from groups with the same excuse that ret sux go prot or holy. I'm also glad to see the chages for prot too since it gives them real chance in bgs (arena not so much) i hated pvping as prot i mean it took forever to kill me but u knew i wasn't going to kill u unless i had help. The only reason i stop playing prot was because i tired of footin the repair bill form pugs and having nothin to show for it.
Oct 5th 2008 5:42PM Since i now know the lore it seem i name my draenei the right name especially since he's a paladin Ucantkillme odd thing is he die and alot lol but with the changes to ret coming in the next expansion this will change and i'll started causing some havoc now
Oct 3rd 2008 11:10PM I been wondering with all the changes to alchemy is it still worth keeping now or shoukd i drop it and work on inscription instead
Sep 24th 2008 2:01AM Hooray for 3.0.1 as ret pally i can't wait for this looks like we'll be getting alot of goodies when that hits.
First we finally get another attack spell( About time this was long overdue). Second the talent Art of War this is best passive talent in the game to me i love it that much especially when u combine it with the lv 80 spell sacred sheild and sheath of light. Now for those who don't get this is what it does, when u cast sacred sheild u get a damage sheild that absorbs 500 damage while increasing your chance to crit with flash of light by 50 yes 50% u starting to see the picture yet. Well just in case u still don't get it here goes with The Art of War making flash of light instant and sheath of light adding the Hot effect on it voila u get ret pally ownage. Now the third thing thinng i like is divine purpose actually being of use now since it now cause your hand of freedom to remove stuns, just one thing about i'm not sure about can u use while being stun and does it keep u from being stun during the duration.