Sep 21st 2008 1:15PM I kinda notice something about deathknight talent spec. PvE wise blood is more of the self healing dps who would serve well in a off-tank role and in PvP would kill lightly armored foes by outlasting them with his self healing abilities. PvE wise frost is more of the dual weilding juggernaunt with high burst potiental that in PvP would snare and debuff thier enemies and burst them to death. PvE wise unholy is without a doubt the best anti-caster tank in the game while being the second best AoE tank to me, but PvP wise i am a little confuse sure they'll prolly pwn a caster but i'm not how thier suppose work with thier pets r they more like hunters and warlocks in how they used thier pet or is the pets just a gimmick since i notice they pet doesn't really add any utilty for the deathknight at all since its kinda squishy. that also bring up another question is it possibly to have ur pet off-tank something or are they that squishy.
Sep 11th 2008 5:49AM Not trying to have my cake and eat it too but i don't like some the nerfs the decide on. Unless they seriously up our damage then the nerf to vengenace is something i'm not lookin forward too. Second leave bessinf of kings alone please its my favorite buff besides from the looks of it there's no point in getting it unless youre gettin the improve version other wise i see no point in thr prot tree other than divine strength besides it works perfectly as is so why fixed whats not broken when u can help make the higher tiers in holy look beeter to justify grabing beacon of light cause of right now there's not not enough good talents to make goning that depp in the tree worth it
Sep 10th 2008 10:40PM Before i allow myself to wet my pants over this spell i need to know one thing does it scale with atk power or spell power. If it scale with attack power (excuse as i go to the bathroom to clean myself up) then this will be a awesome spell since with the new itemization we'll be sporting some nice size atk power but if it scales with spell power then i'm not so sure since we'll be losing int with the new itemization even with the talent sheath of light. Another concern is that aside from healing plate how else are retadins suppose to get intel for mana since this spell is going to cost 20% of our base mana and form the looks of it we'll have less of it than we do now.
Sep 9th 2008 1:31AM heres an idea that can knock out bird with one stones how about u give out certain titles than can only be obtain by getting a certain amount of achievements or by getting certain achievements that way everyone has a chance to earn a title by only the best or most dedicated will be able to achieve those hard to get achievements and titles
Sep 8th 2008 2:49PM i neva played a mage but this spell alone makes me wanna roll form my pally to a mage lol. i can see this spell being nerf for alot lot reason but this one alone stuck out to me. if he can do this much damage with ust him imagine when someone decides to mulitbox 4 mages in arena(i'll give u a sec to think about this) total carnage arena matches will over in a few sec as mages go around nuking anything that moves the best u can do is bubble and run if ur a pally, vanish if ur a rouge, or sit aound while u get 1 shotted 12 times lol it won't be long before this spell is nerfed.
Sep 4th 2008 5:39PM readin this was funny since i was and still is most people #1 plus i came a holy priest who doesn't like to do anythin besides heal and a mookin/resto druid who made eveything fun this made lving a breeze
Jul 20th 2008 12:27AM All i can say is thank u blizz for fixing the class after readin this my mouth begin to water. the only thing that remains to be seen is how will itemization affect out mana pool unless the make a talent where our mana is increase by 50% of our attack power (i wish lol).
Jul 18th 2008 1:46AM The changes to pally are ok and i can see the dierction blizzard is trying to go with these Hands of ***** and regular blessing to increase utility. I do like the change to LoH been waitin for them to do something like that. As far as retadins goes i see enough chages to warrant a cause for celebration the only thing i see it that they remove sancity aura so now all pallies can learn it i guess and repentance is now more useful as CC givin us a little more utility. I like the direction ur trying to take blizz but srry that not enough changes to me. Compared with all the hoopla that other class got *cough shamans cough warriors* this all u can do for pallies, i mean the prot tree is ok but holy need a few tweaks and ret is currently the joker of the crew. I'm not saying make us gods again but u can put some effort into designing the class
Jul 7th 2008 9:44AM Not to go as far as saying that the pally class is broken but there r a few thing that can be done to make the class viable. Like for retadin can we please get another melee attack spell i think that would go a long way instead of us being auto-bots. And holy i liked the idea of all damage refreshing seals and i have another to add to that a blessing that cause all heal crits to heal for a additional 10% over 5 sec.as far as the prot tree goes i love its about the only thing Blizz have right with the class since TBC
Jun 29th 2008 4:34PM how much u want to put on it that since blizz doesn't give a damn about pallies that everypally and thier mama is rerollin Dk once the expansion hits
Such a shame since my palliy is in his late 60's and i was focusing on getting him to 70 but why bother now