Oct 21st 2009 4:19PM Most people hate hunters first, DK second. I see all classes wearing the wrong stats, warriors wearing cloth, locks using their succubus as tank, rogues with spirit, healers with hit gems, pallys tanking with 2handers, casters with no water and begging in dungeons for it, naked people in BGs, and all of that just this week.
Oct 14th 2009 12:06PM Skonged said
*Wait a second! So you dinged 80 twice from questing and don't know how to play your class? From what I have been told leveling is THE way to learn your class. So there is really no difference starting at 80 over starting level 1. Either way you are going to have to relearn your class at max level.*
You don't level up soloing as a healer, or tanking (except aoeladin but you don't use the same spec) and you want aggro if you are not a tank. You don't know how to play your class if you never group up, or at least you don't have the practice.
Oct 14th 2009 8:59AM Hunter for me, since vanilla. How can I leave this old friend behind?
I mostly pvp even when leveling, and usually as a Marksman or Survival or any crazy balance of both.
During BC I became a Beastmaster, a one button smasher. Not really fun and I'm not very proud of those times.
Now in Wrath I'm Survival again, or whatever crazy balance I come up with. Raiding is fun, but I pvp most of the time. I don't care about loot, I care about fun, and goals, whatever crazy goals I come up with.
I am hunter.
Oct 14th 2009 8:39AM Sweet Loretta Martin thought she was a loner...
Mar 5th 2009 5:46PM Wow thanks a lot Salty I didn't know this a lot.
I used to be BM and heard that haste was useless and now I see why. Right now I'm SV so this really helps a lot.
Mar 5th 2009 5:05PM What is the haste cap you talk about?
How much does a faster weapon increase your damage?
Isn't auto shot not affected by special attacks?
Mar 1st 2009 8:07PM Or at least new achievements specific for every map, like in Northrend and Outland, so we now there are more quests in that area.
Feb 9th 2009 10:00PM Let us add pockets to our backpack, pockets with a few slots for specific items (mining, cooking, poisons, fishing, shards, totems)
Feb 6th 2009 5:30AM OK I know this is far from topic but what I think would be really good is to do something with our original 16 slots backpack, and what I mean exactly is the possibility to get extra pockets like 4 slots fishing pockets to hold our fishing supplies and fish, food or cooking pockets to hold cooked food and spices, first aid pocket, and other proffesion related stuff like potions, scrolls etc, and even a shard pocket for locks, poison for rogues, but make it only possible to carry 4 different 4 slot pockets at the same time. It could be made like stables, were you pay 10 silver to be able to have 1 extra 4 slots pocket, 1 gold for the next, 10 and 100 for the others and be required to have a certain lavel to do so (like glyphs). Plus, of course, we should be able to change those pockets whenever we want and have leatherworkers and engineers make special 6 or 8 slots pockets so they can make some money after they lose the quiver and ammo markets.