Nov 8th 2010 12:32PM Soooo, how does it work? You're on board the Galactica, your quest giver gives you a quest to frack character B. You then later get another quest to frack Cylon D. Then down the road, as you level, you find that even though you initially created a human character, somehow you find out you're a Cylon?
Nov 4th 2010 8:08PM F2P = RIP IMO.
Champions Online pretended to be an MMO shortly after their release last year. In October, they released Blood Moon, a special event for players in the spirit of Halloween. They gave us regular patches and updates, tweaks and fixes, and released their winter event in time for the holidays. Then it was crunch time for the release of STO and they moved people to focus on that. They didn't forget CO, they just worked on it less and less.
By the time STO came out and the population of it was obviously larger than CO's, it was obvious from then that they would always make it the priority. It makes sense, it's just business. They had the Revelations expansion in the works and decided to make it free because CO offered so little and the heat from the forums made them go the free route.
They patted themselves on the back for their own generosity.
Since then, they've tweaked things, released some new powers, broke other things, and months went by with little real content. Their final desperate move was to release adventure packs to get people interested. That too became a huge blunder, with a broken challenge system that made going in with a group become a huge debacle of frustrated and angry players. Hard core guys loved the challenge level. Max/Min types with knowledge and experience could handle it, or even solo it on elite, but it required special builds. For RPers who limit themselves, not so much.
The adventure packs themselves are taking too long to release. Since the first one lacked voice work and was a repetitive grind during the generator levels, and the second one took about 4 months to come out, and that's pretty much all they've offered us within the last half year, of course people are going to get bored and want to leave.
The only thing they really release regularly are new costumes to buy in the c-store. They offer action figures and costumes as incentives to play their Action Packs. It is a game designed to cater to people who love costumes and designing their heroes. That's not a bad thing, but that's where they're getting their money from. I know people who have unlocked 20 costume slots on one toon. A lot of them have tons of alts and there are not-so-secret groups that dress up as their favorite marvel/DC/comic character and emulate them. And they RP theme as those types there.
I just have to agree with Brian!, there isn't a whole lot to do. There isn't a whole lot to do and I think people mainly play dress up and hold costume contests because of it.
And now that it's going F2P, that means the people working there, are focusing on getting it converted, and focus on where they're getting their money from, the c-store stuff. If they do ever let us make bases, they'll probably do it like they do Starships, and offer the better more interesting interiors as c-store unlocks too.
Which means new updates, new game content, it'll be pushed further and further back. It'll take longer to be released because F2P also means there's less people working on it. They got to focus on STO, it's a bigger priority, they have other companies to answer to. They own CO, so they can afford to give it less attention.
Oct 14th 2010 2:38PM The lack of sound in both SL and DF really bothers me. It seems out of place with the rest of the game, because you level up and fight bosses that have a few catch phrases and mocks you while you fight them. Then you run into Viperia and it's almost like fighting your Nemesis. It's a little off putting. Both adventure packs need voice over work.
Nov 11th 2008 6:11PM I'd like one.
Nov 6th 2008 12:39PM My comment? I'm in!
Oct 21st 2008 4:43PM Pa? There's somethin' you oughta know... Ma cheated on yas with a bull. Ah ain't yer boy and that ain't no bull.
Aug 12th 2008 3:06PM I think playing "Hide the Catnip" wasn't such a great idea...
Apr 29th 2008 12:09PM Nevermind. I missed it.