Jun 26th 2009 12:10AM Now this is impressive.
May 31st 2009 6:59PM This is very similar to the "class-specific mechanic" that Bright Wizards in Warhammer Online get. The mechanic itself is actually called Combustion. The only real difference I can see between the two is that the "Combustion" from Warhammer increases your damage where this reduces the damage you take.
Either way, this is an interesting idea that I think I like.
May 28th 2009 4:09AM I don't really know who's wrong or right, but I do know what's going to happen.
After all of this nonsense with the Lich King is through (or at the very end of it), Jaina, or another important alliance-raced person is going to die (whether on accident or not) by someone in the Horde (Garrosh possibly? Or maybe the new plague from the Forsaken?) and Varian's going to call an all-out war on the Horde. I'm not sure if the rest of the Alliance will follow him (it's probable to say, "no," but there are things that could happen in the storyline that could push them into the conflict). Essentially, I'm picturing World of Warcraft "ending" with a precursor to WC4.
May 10th 2009 4:04PM "Second, not only do you want to find the best people you can, but you want them to be able to work as a team. Ultimately, there's a finite number of people who can work on a single vision. Ever noticed how meetings with five people are a lot more productive than meetings with ten people? And more than ten it starts to get impossible to do anything?
As you get more and more people, you have to add more and more middle managers to keep everyone on the same track. Then you have to hire managers to keep those managers on the same track. Then all of the sudden you don't have a community of people who are all invested in a single project, you have an army of managers. This happens anyhow, but it's always good to keep it to a minimum."
May 10th 2009 4:00PM The game files are actually older than that, regarldess of when the video was shot.
That tower and those ruins you see at ~5:16 are what was north of EPL before Quel'Thalas was added in The Burning Crusade. In other words, if you started in Tirifal Glades swimming east and swam all the way around to The Hinterlands, you would have passed those ruins. I did it a loooong time ago and got chills when I saw that they were representing the Blood Elves up there.
May 9th 2009 8:53PM I'd say that Death Knight Death's Gripping me over to him and cutting me in half.
May 5th 2009 6:25PM This is the dumbest idea I might've ever read.
Rogues currently have an extremely powerful AoE that rivals the once kings of AoE, Mages. If that, their CC abilities, and insane single-target dps (post-3.1) aren't enough for rogues, I don't know what is. Bloodlust is and should be Shaman specific. "Bring the player, not the class" constantly makes me ask the question:
Is nothing sacred?
Apr 30th 2009 3:58PM If it's any consolation, Adam, I thought the article was not only in good taste, but hilarious.
Some people just can't take a joke, or worse, still take jokes they find on the internet as offensive.
Apr 12th 2009 6:02PM "On the bright side, if you look at your Wrath box, you won't see Activision's logo on it anywhere. That's more than just literal -- it's symbolic, and I hope that it stays that way for a long, long time."
I was honestly scared when I bought Wrath from the retailer on day of release, and then I noticed this on my drive home. It really put my mind at ease and didn't let me down once I had it installed and running. We really have nothing to fear in-terms of Activision interference in Blizzard development. Everything Mike says here is true.
Apr 1st 2009 1:40PM Funniest WoW-related April Fool's joke I've seen today is definitely "WoWHead's New Look!"
Actually, go check it up and do quick write-up about it, Adam.