May 1st 2008 2:46PM To pull the Sunfury Summoners, you should get just in range of earth shock, then chain lightning their imp (which is pretty much a guaranteed 1 shot), and then move on to the now-lonely summoner, who'll be trying to cast on you. ES, and you're already halfway done with the fight. I always at least start the fight with wrath of air down, so I can get the bonus damage, even if I drop the grounding totem immediately after pulling. Melee you can pull by spamming lightning bolt from max range, a normal mob you can get 3 shots off before they're in close. This'll put them about half dead before you start the fight, and then shock them as necessary. I usually stick with watershield for the mana, keeping the tempo a little faster than if I had to stop and drink all the time.