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  • Jezza
  • Member Since May 7th, 2008

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Recent Comments:

Guild transfer service coming soon {WoW}

Mar 23rd 2011 10:49PM I wonder if Blizzard will change the gold transfer caps as well.

Individual Transfer limit at 85 is 50k

Blizzard announces upcoming premium AH through Armory feature {WoW}

Feb 2nd 2010 4:29PM Like someone mentioned before, I doubt it would let players "play" the AH while not logged into the game (If I'm proven wrong .. then I'm wrong)

Blizzard has always been behind the whole "no bought in-game advantage" - eg Non-combat pets etc, so it would be surprising if they moved this way down the track.
They're not stupid enough to think that being able to use the AH fully outside of WoW wouldn't have far-reaching impacts on the game.

They, of all people, would realise that they wouldn't be able to detect bots etc without the game running. (what is it called, that thing that detected Glider?)

However, they seem to be all about convenience / efficiency - LFD / Instant teleport to instances / etc etc, so I'd imagine it's merely an AH browser simply to save people the trouble of logging back and forth from alts / running to the bank etc.
How many people "LOVE" playing the AH? Plenty .. and if they're waiting in raid, or something, it would be an awesome ability to browse the AH while waiting (why people play Peggle/Bejeweled).

Comparing someone with the AH browser vs someone without the AH browser

Person 1 doesn't have AH browser: They log out. Log into alt. Run to the AH. Scan for something they want. Buy/Sell Items. Logs back to main.
(OR they take their main to the AH)

Person 2 has the AH browser: They access the browser. If they see something they want, they either log onto an alt, run to AH and purchase. (OR they take their main to the AH)

So what is the advantage derived by the person with the browser? They save the time taken to get to the point where they can check out the AH. If they actually want to buy/sell something, they still have to get to the AH. And time is money, people would pay for this.

Of course I could be wrong, and if it did allow access to the AH buy / sell .. I think there's too many logistical nightmares.

And premium - well if you want it, you pay for it. It IS a hit on whatever Server(s) that's going to be supporting it, so someone has to pay for it. Making it premium ensures only the people that want it are adding load to the servers.

Mr. T promotes the Mohawk Grenade {WoW}

Nov 16th 2009 4:27PM Hilarious!

I love it when a plan comes together


The Care and Feeding of Warriors: Armor Penetration {WoW}

Oct 8th 2009 10:45PM Additional comment on why the spreadsheet is awesome:

Saves me buying gear, wondering whether it's an upgrade, or rolling on a certain item.

Nothing worse than taking something that isn't optimal that a guildie would have benefited from!

The Care and Feeding of Warriors: Armor Penetration {WoW}

Oct 8th 2009 10:41PM +1 for Landsoul's spreadsheet and EJ's excellent discussion forum.

Although you are assuming that everything in the spreadsheet is correct, it's a great boon in modeling different gear upgrades and which gems to buy (saves money)

It does help to understand various intricacies of the spreadsheet, as I didn't take into account the ArPen food usage adding to my ArPen total (when in reality, I usually use the Fish Feast).

----

For TLDR people, my general rule as Fury (assuming decent gear here to justify Fury) (can't comment on arms)

IF you have an ArPen Proc Trinket and capped in Hit / Exp (Grim Toll / Mjolnir Runestone) then it's definitely worth investing time looking at ArPen as ArPen > Str according to the Spreadsheet. You only want to get enough such that then the trinket procs, you hit 100% (I think GT procs for 43% according to wowhead etc)

After that, go back to STR or whatever you like

I then track the Grim Toll procs and pop Death Wish / Recklessness to capitalise on it.

I won't comment on passive stacking of ArPen w/o the proc trinket. EJ has more than enough discussion .. and with the ArPen nerf, STR might be better overall .. especially with the abundance of non arPen gear now.

Officers' Quarters: Guild leader loot rage {WoW}

Sep 7th 2009 7:13PM Agree with some of the posters above.

Regardless of the situation .. whether loot-related or not .. the GM abused power and showed disrespect by off-line demotion w/o any sort of discussion.

If such disdain is shown for the officers, I'd hate to see how non-officers are treated.

Armor penetration being nerfed in 3.2.2 {WoW}

Sep 6th 2009 6:35PM Edit: And even less attractive for people who are sick of raiding for GT / Mjolnir

Armor penetration being nerfed in 3.2.2 {WoW}

Sep 6th 2009 6:34PM I'm also one of the warriors that read this change with dismay.

However, I do think that ArPen is pretty abundant in Post-3.2. My gear level (as Fury) had reached the soft cap (for Grim Toll) to the extent I only have 1 ArPen gem left and will replace it (if I get another ArPen item) with Str.

On the EJ forums people were diligent enough to create item sets that would approach 100% ArPen passively w/o GT, and perhaps that is what Blizz are trying to avoid us aiming for as the next benchmark.

I'd be curious to see what ArPen is achieved for non-raiding people from gear gotten from Triumph badges (via Heroic Dailies) / T8.5 2 piece (from conquest badges), as I do feel that this change would make it harder for people who don't have access to raids / etc to even think about ArPen or even approaching it.



Cast of The Guild making an appearance at BlizzCon '09 {WoW}

Aug 15th 2009 8:53PM The good thing about a booth is that you can choose whether you want to visit or not.