Nov 3rd 2011 11:04AM Don't forget that the list of names is limited to characters over level 10.
Sure, Retbull was first on everyones list when Tauren paladins came around. How many of the people that sniped the name actually bothered levelling the character past 10?
Oct 21st 2011 5:12PM Firstly, I think Blizzard has come up with a total gamechanger with MoP, in more than the literal sense. They've enticed people back, they've locked existing and returning subscribers into 12 month "plans", and they've got goodies across the board for new players and old alike. New talent systems will give a fresh feel, since I very much doubt they'd have said "new talent system" and thrown back just new talents.
Secondly, I've not played for quite a while (pre-4.2), and I've been tempted to return maybe once. When I was bored and had just finished Darksiders. With what I've seen of 4.3 and MoP, along with that annual plan, I'll likely be back inside a month.
And Blizzcon has barely started...
Sep 4th 2011 10:17PM Honestly? Guns, bows and crossbows are all Two-Hand weapons of the Ranged type. 2H Ranged can be transmogged for any other 2H Ranged (within any other restrictions). 2H Sword can be mogged to any other 2H Sword, same for 2H Mace, 2H Axe, 2H Staff and 2H Polearm. The fact that the 2H Ranged have half with annoying sound effects means we can transmogrify them to ones that dont.
Is it a "stretch" of the stated rules? No, since they've just said it's allowed. Deal with it.
Aug 25th 2011 10:07PM Not Naxxramas -.- Acherus, sorry.
Aug 25th 2011 10:06PM Ignore the above, meant to be a reply to earlier post.
Aug 25th 2011 10:06PM Not Naxxramas -.- Acherus, sorry.
Aug 25th 2011 10:04PM It'd be quite easy to add those items to a vendor in Naxxramas and tie it to the last phase. They're BoP, anyway.
Jul 22nd 2011 3:14PM The advent of the Trinity largely put mezz and debuff abilities into the DPSers hands. No longer does a player rotate through a crowd of mobs, watching for that-one-that-just-gave-your-healer-a-funny-look. That's now the tanks job. We don't expect one class to single-handedly place CC (ohai, SV hunter, that's a nice toolkit you've got there) for every group of mobs. Even when they're haaaaard.
While I'd certainly sub-class Fear as a mezz, it's still firmly a CC. Sheep is in the same boat, just without the pre-glyph hysteria. Sap is less of a mezz, due to its limitations. Traps by their nature are not really thought of as a mezz, while they're simply a limited form of one. So while a mezz is a CC, not all CCs are mezzes.
Jul 21st 2011 3:18PM I happen to enjoy playing my rogue. My first ever character, an undead rogue, was created on a US PVP server (I'm a UK player) around 1.4 I believe.
Theres a large difference between World PVP using the rogue toolkit, and being a douchebag to other people just because you can. The authors following comment proves he is doing the latter: "If you spot a mage at 50% life who's still in combat with several mobs, just finish him off with a few quick blows. You're saving him the 10% durability loss and the shame that comes with dying in PVE. Or you can do what I do, which is to just wound him seriously and let the mobs finish him off."
C for "Chase" "Christian" "C*nt".