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  • Mives
  • Member Since May 10th, 2008

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Relic beats Activision-Blizzard in developer showdown {WoW}

Apr 3rd 2009 7:59AM For what its worth, good on Relic. Blizz make classic games for sure, but as for their RTS titles, they dont hold a candle to Relic's. Homeworld/CoH/DoW FTW!

Death Knight class and item changes changes in patch 3.1 PTR build 9684 {WoW}

Mar 12th 2009 11:57PM Theoretical maximum of 26% if runic mastery is taken.

The Care and Feeding of Warriors: A Lament For Arms {WoW}

Feb 6th 2009 9:01PM I'm not proud when I say this, I have switched my main from warrior to DK. Why? because Arms is so flacet atm it's rediculous.

I played Arms for almost 2 years. I really enjoyed the challenge and niche of the spec and when I got bored, I respecced fury. Ive tried doing that in LK and it's like driving a 351 GT Shelby Fury to getting into a 1950's Hotrod in bad need of a service and new tyres and a hose out because a family of possums have taken up residence in the back seat.

The Care and Feeding of Warriors: Transitioning your role {WoW}

Dec 13th 2008 12:16AM I have spent considerable time playing both Arms and Fury in Nax.

For me Arms is still king when it comes down to single target DPS. Last week, I was able to pull 3k DPS on Patchwerk 10 man. Arms just takes a while to wind up due to its reliance on bleeds, but once it gets going you’ll monster bosses no problem.

TG Fury I’ve found is excellent for trash, generating very high DPS via cleaves and WW. Single target DPS is still quite high but just hasn’t got the added kick of Sudden Death or Bladestorm.

Needless to say, your experience with either build will depend greatly on your gear.

Skill Mastery: Bloodsurge {WoW}

Oct 7th 2008 8:29PM @ Djinn. Just to address the Arms issue. Ive been testing the Arms/OP/SD build extensively on the ptr and imho, Arms pulls very decent DPS. Against the Target Dummies (lvl 70), I am able to maintain 1600 dps. The saving grace is the rolling effect of Deep Wounds.

Out and about against mobs, I'm able to function just as effectively as the 33/28 Arms/Fury build on live with the use of stance dancing macros. (intercept, pummel etc).

So, compared to what we have now on live, yeah it's a big improvement.

Tigole: Blizz wants to bring BGs back, baby {WoW}

Oct 6th 2008 9:55PM As WoW players, we really should be hoping that WAR is an astronomical success, with millions of subscribers. Why? The more successful WAR is, the harder Blizz has to work to keep our business. Direct competiton only spells win for the consumer, us.

Insider Trader: Armorsmiths vs. weaponsmiths {WoW}

Sep 27th 2008 4:50AM As a thought....

I would dearly love to see the epic crafted weapons/armour evolve in LK. Lionheart Executioner upgraded to Lionheart "whatever". Espeically with Hierloom items coming in, upgrading your weapons/Armour to it's next stage sort of brings a personnal attachment to your items. Making the blacksmithing journey a labour of love, rather than the monumental painful experience that it is.

The Care and Feeding of Warriors: A short intermission {WoW}

Sep 19th 2008 9:37PM I have spent considerable time on the PTR lately playing with Arms and Fury, trying to find out for myself where the DPS holes lie.

I tried testing the various builds on the lvl 80 target dummies in SW/IF (a fairly useless excercise being lvl 70), to the target dummies at Theramore (lvl 1 and an equally useless excercise). Finally I just went grinding at various higher lvl BC spots SMV, NS etc to get a good grasp on the new talents. From where I'm sitting, there is nothing wrong with our DPS. From a purely dps result, I found both Arms and Fury still put out good to great damage 95% of the time.

My greatest concern lies with the state of Arms currently. Blizz dev's are really pushing Arms to live in battle stance as we know, between Imp Rend, Imp Overpower, TfB and UA, that's ten talent points right there (if maxxed out) to get overpower to proc w/o dodges occurring. That's a huge level of investment on a RNG talent. So if a warrior invest's said amount of points into Arms, he WILL stay in Battle stance come hell or high water. The only problem I found is that Battle stance has no spell interupt and no in-combat charge. Stance dancing is the answer but becomes extremely awkward on fast cast abilities for interrupts. Sure we can bounce between Zerk and Battle, but with such a heavy investment for one talent, should we have too?

A WoW player's guide to Warhammer Online {WoW}

Sep 9th 2008 6:39PM Ive been playing the OB of WAR and it's a blast. WAR does not have WoW's polish and in-game depth...yet. WoW has a 4 year head start. I love WoW, I truely do, but for the handfull of months between now and F@#K All before LK, WAR is just what the doctor ordered.

Forum post of the day: Vicarious' legend {WoW}

Aug 7th 2008 1:45AM Doesnt say much about that rogue. If he had any sense of right at all, he should have passed in favour of the Hunters. If he is such a respected and loyal raider, then surely, he must have enough brains to do what is right for his guild.

Of coarse there is the rampant, jocks on the head wearing retard that is the GM. To hand out a legendary to a class that have no more use for it, than to have something to scratch his nuts with, should just quit the game and give him self a few uppercuts.