Nov 7th 2011 8:21AM I too would like to see the ley-line map of Azeroth now that the Nexus War and the Cataclysm have messed with them.
Specifically because pre-Nexus War, every ley-line in Azeroth was supposed to intersect at a single point located below Karazhan. My own personal TFH theory is that those ley-lines were there to function as another Old God prison.
Consider that the Gurubashi have been dealing with Hakkar (a supposed Old God servent)in the general area for a long time; that post-Cataclysm, a new form of Saronite has been found in STV; the madness of Kurzen's men; the reality-bending nature of Karazhan; the new Faceless One that has appeared in Swamp of Sorrows post-Cata; the Upside-Down Sinners; and finally, the Maiden of Virtue.
All of these circumstance do point to Old God influence in southern EK, which is one of the Pentagram/Hexagram points. Also, the prescence of an Old God may explain why Medivh (under Sargeras' possession) found Karazhan to his liking. Many people may not know this, but Medivh never built Karazhan, instead the tower of Karazhan ALLOWED Medivh to become its new master...
Finally, for the true TFH claim, Karazhan is supposed to have a flipped, upside-down version beneath it that is supposed to be a twisted, mirror version of the current tower. As all the ley-lines (at least used to) intersect below Karazhan, the point at which they intersect may well be in the flipped version of the Malchazaar's room... We know that his room is FAR larger than it should be because it is connected to the Twisting Nether, so one has to wonder what may be held within the expanse of the flipped tower's 'top' floor...
Oct 28th 2011 7:31PM One thing I see in your assessment is that you are only taking each talent as an individual, and not looking at the combinations.
Take for example Displacer Beast + Disentanglement + Mass Entanglement.
Individually, they all seem kinda lack-luster for a Moonkin, but use them in tandem...
For example; AOE mobs have gotten loose from the tank (or just spawned next to you) and are now beating your face in due to Starfall aggro. You need to get out of there quick so you hit Displacer Beast. Which auto-shifts you to Cat form, teleports you from danger, and triggers the heal from Disentanglement. Now you're far enough away from the mobs, who are now grouped up enough, to use Mass Entanglement to hold them in place until the tank can grab them.
Heck, throw in Ursol's Vortex at the start, and you've now successfully made your own AOE pack for soloing too! :)
Oct 25th 2011 3:00PM This choice is hard...
On one hand, it's a battle between a Destro-Lock (Zanzil) and a Survival Hunter (Godfrey). Each have low-impact pets that are largely ignored (the pack of zombies vs. ghouls), and they each have ranged attacks with avoidable, directional AOEs. Though, the Zerker can be cancelled by the Blue Cauldron, while Cursed Bullets wears Zanzil down...
On the other hand, Zanzil can just stand and turret on Godfrey, while Godfrey has to keep moving to the various Cauldrons and out of Zanzil Fire in addition to getting in range for his Barrage.
Based on the 'other hand' stance, I guess I'll go with Zanzil. Godfrey will be moving around too much to match the DPS that Zanzil would be dealing to him. Godfrey doesn't have Aspect of the Fox you know...
Oct 23rd 2011 11:31AM Oh, for the title for the Monk class column, since some of the previewed abilities require a 'Stance of the Drunken Ox' (which I assume is the Brewmaster, or tanking stance), and the class itself is based on Chi, and the balance of light & dark, Yin & Yang, how about the titles:
"Off-Balance", "Mixed Brew", or "The Drunken Tiger"?
Oct 23rd 2011 11:23AM Yeah, I sorta agree with that.
Sure, MoP doesn't have the 'EPIC BIG BAD COMING TO END THE WORLD!!! WE MUST STOP HIM/HER!!!' vibe, but realistically if they were to try something like that, people would just complain that it would never top the Deathwing encounters.
To me atleast, MoP feels like a calm-before-the-storm ex-pack. Very much of a 'take your time... relax... enjoy the scenery that this new isle has to offer... work out your frustrations and worries in the BG's... the world is safe now,' vibe actually. Which is the perfect setup for the following ex-pack to be another End-of-the-World scenario.
Oct 20th 2011 11:05AM Yeah, I ended up with something similar with my Hunter.
Tamed a blue-skinned Beetle a while back, used him a bit right after taming, then stabled him for w/e it was I was doing at the time (maybe a LFD queue popped, I can't remember).
Later, I pulled him out to try him out tanking something, and tried to cast Mend Pet, only to get an error message saying that a more powerful spell was active. I tried again after combat and same thing. Turns out, my Beetle now has a 19 day duration Mend Pet active... And it only ticks down while he's out and active.
Near-perma pet regen FTW?!? Aggro from the heals do suck though...
Oct 17th 2011 4:46PM As the lights of the arena came on, the spectators could see that it was set up with 3 cauldrons (one red, one blue, and one green) forming the corners of a triangle in the middle of the room, with a pile of mummified troll corpses laying on the Northern edge of the arena, and a corpse of a Troll Berserker chained up to the South.
Cheers went through the crowd as Vanessa Vancleef and Zanzil entered the arena from the East and West. The loadspeaker crackled "Ladies and Gentleman! Welcome to today's match-up between the Vindicitive Mistress of Vengeance, Vanessa Vancleef-", cheers briefly drowned out the loadspeaker, "- that Crazed Mixologist, Zanzil!" more cheers. "Let the match, BEGIN!"
Zanzil immediately began casting his Voodoo Bolts towards Vanessa, while she charged towards him. She managed to dodge the first 2 bolts, but the third hit her on the left shoulder, spinning her sideways, and throwing her off balance. As she worked to regain her balance for a strike, Zanzil sent some Zanzil Fire her way.
Vanessa leapt back, then rolled and jumped to Zanzil's side, managing to stab him in the arm before he could dodge. With that strike, she leapt back behind a cauldron, while she waited for him poison to take effect.
Zanzil clutched at his wound, staring at the cauldron that Vanessa was hiding behind. "Hey liddle 'owan, why you be hidin' from me? Maybe you wanna play a gassin' game, huh? I can do dat..." And with that, he began casting Graveyard Gas.
Vanessa was hiding behind the red cauldron, and she knew that she needed to drink from the green cauldron to survive the gas (she always did take any advantage she could get), so she made a break for the green one. Again, she hid behind the cauldron once she took a quick drink. "It'll take more than some bad gas to kill me Zanzil. I know all your secrets. And besides, I have friends..."
Zanzil turned, and saw 3 humans enter the arena. Two of them were armed with daggers, while the third was obviously a caster. "Ohh, well I got friends TOO!" he exclaimed as he started summoning his Zanzil Zombies.
"Grr... Shadowguard! Enforcer! Use the Red Cauldron to take out those zombies! Blood Wizard, take Zanzil." Vanessa ordered, though her voice was no longer coming from behind the green cauldron.
Zanzil sent some Zanzil Fire towards the melee adds, and started trading bolts with the Blood Wizard. Yet, as he did so, he noticed he was starting to feel a little woozy. The poison was starting to affect his head...
All the adds died in short order, leaving just Zanzil and Vanessa once again, or would have, yet Vanessa was nowhere to be seen.
"Where are ya liddle owan? I know ya out 'dere liddle rogue."
He could hear her whisper in his ear, "Right here..."
He whipped around, and saw not one Vanessa, but TWO!
"Whada?!? I needs some back-up mon!" as he began re-animating a Troll Berserker.
Both Vanessas leapt up to a low-hanging rafter, and let out a laugh as they said in unison, "What's wrong Zanzil? Am I TWO much trouble for you? Hahahaha."
Then, many things happened at once. The berserker leapt towards the Vanessas, Zanzil began casting his Voodoo Bolt, and the Vanessas took out a remote and pressed the button...
The spectators held their breath, and strained their eyes trying to see who won, to no avail. When the dust finally began clearing, only the prone body of the berserker could be seen, though with a few rafters laying upon it. Then, movement!
Under some rafters on either side of the berserkers, both Vanessa AND Zanzil were struggling to stand. They each stood, looked at each other, and Vanessa took a step forward, while Zanzil took out a bottle, and tossed it at Vanessa. Vanessa was too winded from the blast to dodge it properly, so it hit her in the shoulder. The impact caused her to spin, and she collapsed, unconcious.
The loudspeaker roared, "And the winner is... ZAAAAAAAAAAN ZIIIIIIIIIIIL!"
Oct 11th 2011 2:19PM D'oh... Foe Reaper 5000, not 2000... My bad.
Ok, replace all above mention of 200 with 5000, the fight remains the same...
Serves me right for writing that up in Word without a reference page... -_-
Oct 10th 2011 9:29PM Godfrey entered the arena, and gazed upon a Forge, a Prototype Reaper, and the Foe Reaper 2000, set up so that the Forge was directly behind the Foe Reaper 2000.
Before Godfrey could speak, The Foe Reaper jerked upright, with its two mechanical eyes glowing red as it says “FOE REAPER 2000 ONLINE. ALL SYSTEMS NOMINAL.” A stray spark shot off of Foe Reaper 2000 however, and struck the Forge, causing its contents to heat up and boil.
The Foe Reaper immediately began a sweep of the room, looking for any organic being it could harvest, when it spotted Godfrey. Its servos activate as it rushes to Godfrey’s position. However, Godfrey was already on the move, and began strafing the Foe Reaper 2000 with pistol shots as he ran. With every lunge, the Foe Reaper 2000 would stop, turn until it could acquire Godfrey, and charge; but each time, Godfrey would just side-step, or roll, or dodge the attacks.
After approximately 30 seconds of this, the Forge started to bubble up with molten slag, producing a Fire Elemental. Godfrey attempted to shoot it, but his bullets just went right through, without even causing a reaction from the elemental. Knowing that if he stood still long enough to summon his ghouls, the Foe Reaper would shred him, he decided to just kite both the elemental and Foe Reaper. Luckily for him though (or unluckily, your choice) the Foe Reaper 2000 started to activate his Overdrive engine. Godfrey knew that with Foe Reaper bouncing all over the arena, kiting would be impossible, so he took the opportunity to summon up some ghouls for a distraction, and sent some Cursed Bullets Foe Reaper’s way.
By this point, Godfrey has not been touched yet, while Foe Reaper is sporting a very hole-y exterior. As Foe Reaper’s Overdrive engines wound down, Godfrey found himself in the perfect position to let loose a Pistol Barrage, which severely damaged Foe Reaper 2000’s exterior, and took out one of Foe Reaper’s eyes.
“TARGETTING SYSTEM DAMAGED. MAIN SERVO ENGINES DAMAGED. SAFETY RESTRICTIONS OFF-LINE.” Now, Foe Reaper 2000 began moving at about double speed, making it much harder for Godfrey to dodge its attacks. Not to mention that the Fire Elemental had now finished off all of Godfrey’s ghouls. So Godfrey decided to take a chance, and manoeuvred himself between Foe Reaper 2000 and the Forge. Then, as the Foe Reaper would up for another charge, Godfrey took aim and shot out Foe Reaper’s last eye.
With that hit, Foe Reaper 2000 stopped moving, swung its body around twice to attempt to remove the obstacle that it thought was blocking its view, and stated “TARGETTING SYSTEM RENDERED INOPERABLE. COMPUTING TARGET’S LAST POSITION. ENGAGING HARVESTING SERVOS.”
Godfrey stood casually at the side of the arena as the Foe Reaper charged head-long into the forge, took out the Fire Elemental that stood in the way, fell into the molten slag, and shorted out as he began to melt almost immediately.
“Ok Tirion, when can I fight an actual semi-human being? These machines are too dumb to be a challenge…”
Jul 18th 2011 11:16AM They actually are connected, just not by the map.
If you do the bombing run daily for the Druids ('Fires in the Skies' I think it's called), you end up flying to the South-East of the Molten Front, over that floating volcano that sits behind the portal, and out into Beth'Thilac's Lair, where the bombing run takes place.
So technically, the Molten Front is to the West of Sulfuron Keep, and not shabby a spot to plant a sentinel tree, as it's essentially right in Rag's neighbour's yard.