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In defense of care packages and mandatory authenticators {WoW}

Jan 11th 2010 11:47AM Mr. Ziebart, if you would have expressly supported the notion that authenticators were to be made Free with every account, I would have gladly jumped ship to your side. However, you have either missed out on this obvious proposition or bar that, you have intentionally avoided it. Mr Ziebart, are you one of the few feverishly blind supporters of the Activision-Blizzard conglomerate; those only keen to feed the corporate cash cows for some reasons devoid of any logic? A rethorical question as indeed, from the way you've penned down your articles in relation to this subject matter, it can be strongly speculated, with good merit, that you may have a hand in Authenticator sales.

If Activison-Blizzard are raking in profits by the bucket-load but at the same time incuring vast expenditure on restoring hacked characters, the pertinent question then is: 'Why can't they take the sensible step of providing Free authenticators?' After all, by the arguments you raised, AB would effectively be nipping the hacking problem in the butt but at the sametime reducing their costs and resources expended on restoring accounts.

If you are in fact and genuinely keen in ensuring a safer WoW community, one that is free from malicious hackers and users, you would be with me on this matter and support the notion that authenticators be made free to every active account holder. Obviously, for the sake of your own credibility and of this good fan site, you would clarify your stance on this matter on antoher post.

Second wing of Icecrown Citadel to open in 28 days {WoW}

Dec 9th 2009 5:47AM Highly disappointed that it has to come to road-blocks such as these to prevent people from completing ICC in an artifical manner - perhaps it's an indication that even on the upper tiers of this raid, things will be quite the walk over?

If this is the way Catalysm is heading into, I rather not pick up the next expansion - throughly gutted (geddit ? ) I am.

I know this is a tad bit of QQ, and I do apologise in advance to any Blizzard apologetics, but Blizz, please remember: it's Game first - Business second.

TurpsterVision: This drink's on me! {WoW}

Nov 25th 2009 6:46AM Cool! I'm on Frenchay doing the BVC! Prob meet ya around as there aren't many of us around. Good to know mate.

TurpsterVision: This drink's on me! {WoW}

Nov 24th 2009 7:56PM Epic fail on my part - didn;t complete the sentence before hitting send, meant to say:

Lmao - didn't know Turpster was from the UK, let alone from Bristol. Which Uni do you go to mate? UWE or UB? Am from UWE!

TurpsterVision: This drink's on me! {WoW}

Nov 24th 2009 7:53PM Lmao - didn't Turpster was from the UK, let alone from Bristol. Which Uni do you go to mate? UWE or UB?

Call of the Crusade Trailer {WoW}

Aug 4th 2009 4:13PM Very lacklustre patch indeed - if they can't even gloss up what seems to be a half-arsed raid and dungeon on their trailer, then it really shows how much (or rather, lack of) attention and effort they are putting in this game. Really sadens me. Imo - IC is gonna be another WG lag fest rendering it redundant like WG is at the mo.

Breakfast Topic: What's your item set design preference? {WoW}

Jun 29th 2009 9:11AM Sadly, this points towards another Blizzard's tactics of shaving costs. Though the new raid instance may seem like a unique 'raid' idea - it is no less taken from previous quest mechanics (Ring of Blood?) and is no doubt another sand-box ala Sarth/Malygos/Voa kind of raid. The dismall amount of effort put into the designs, both on items and dungeons (and raids) are rather disappointing. It's sad to see, should this item homogenization be true and there is a continuity of sand-box raids in the future, that as this game develops further, the less effort is being put into it.

Blizzard once said that a bulk of their design efforts are focused on raid level and dungeon designs, but if this is the case, and of which they have done off by using sandbox like dungeons - why isn't the diverted efforts placed on the appearance of items at the very least? I think the statistics above proves to a certain extent, that there is dissatisfaction rampant amongst players that Blizzard is showing a lack of interest in developing this game further to its maximum potential at least in the P.v.E side of things. (myself being not qualified to talk about pvp development).

Win one of five TCG codes today on WoW Insider {WoW}

May 19th 2009 10:42AM I wanna ride the poney too!!!!!

UPDATE: Blood of Gladiators Loot Card EU giveaway {WoW}

Apr 15th 2009 7:52AM Just like the RNG dice roll in WoW, I personally doubt I'll receive anything in IRL as I'm so unlucky with chance ... oh well, here's a try anyway. Roar ! Sand Box Tiger

Ready Check: Ulduar and Burnout {WoW}

Mar 29th 2009 7:57PM I applaud this writer for finally wording down my major disappointment on WoW's slow demise - the lack of content and lack of genuinity/orginality in their new "contents" - all for the sake of earning a quick buck on a short term basis by keeping designing costs low and reusing many ideas and skins (a.k.a minimalist desgins). Indeed, it is inarguable that even the "casuals" themselves are/will finding content lacking...this is obvious by the drop of players in a number of servers. Notice the significant reduction of pvp arena matches? or the fact that Blizzard hasn't made their usual advertising gimmick stating XX million number of subscribers? This all leads me to believe that WoW is facing a downward trend.

It's hard for me to believe that there still exists people out there who readily defend the state of the game as it is now! It makes me wonder whether these sort of people fall within the category of fanatic fanboy - or that they've been enticed/bought over (here's looking at some of you WoWInsider writers) from the very start. A worrying trend indeed ...