Jul 27th 2011 2:04AM I concur. A lot of the epic quests have plenty of big fights and pyrotechnics, but to capture the audience and make a memorable movie, you need something that has heart not just a string of big budget CGI action sequences.
This quest chain definitely has both and will bring out both tears and cheers. Wowhead [url=http://www.wowhead.com/quest=27384]link[/url] to the 1st quest in the chain.
Jul 5th 2011 2:21AM "Your macbooks can't interface with our mothership"
"Anal probes were just the beginning"
"Payback for Independence Day, earthlings"
Jun 8th 2011 1:28AM Maybe not a memorial for me, but it would be great to have a hall in Orgrimmar where arms and armor of the renown Horde warriors of the past would be displayed for all to see.
Jan 5th 2011 12:26AM In classic WOW it used to be M&M chocolates - I remember polishing off a whole jar during those halcyon days of 6 hour raids and smirking about it to guildees about how I don't put on weight at all. Sadly as age begins to take a toll on my formerly impressive metabolism, I can't say that anymore and have switched to an apple or some other healthy snack.
Nov 10th 2010 1:10AM I have to say it was WOW. As a longtime gamer (been gaming since the mid 1980s) I had gotten used to the way real MMO games were supposed to be like: you grind your way to success and everytime your character dies more of your hair turns white.
To my gaming buddies, I made unflattering comments about WOW's cheesy graphics being akin to a 3D Maple Story, sneered at the recycled Tolkien/GW fantasy stereotypes, and the supposedly casual-friendly design. Hey I am hardcore - hurt me, I like it! I picked up the game, figuring I would just play a few weeks and then pen a "So long suckers" post on the forums deriding its obviously flawed concept and design.
I can't say it grabbed me with the first login - it didn't. However it did grow on me over the weeks and I found more and more cool things in the game which led me to exclaim "why the hell hasnt somebody done it this way, its great!". That and Blizzard's continual polishing of the game - I wont say I liked all of the changes (rage normalization!), but most of them were positive ones that improved my gaming experience.
Those few weeks in December 2004 turned into the longest unbroken time I have ever played any game on any platform.
Oct 21st 2010 1:56AM I remember those Sons of %@^6 well. One time a group of us low level toons decided we'd payback that bullying jerk. We killed him after a hard fight. Then while we recuperated, we suddenly realized we were being attacked by another one who snuck up behind us, with such a large aggro radius we didnt even realize his presence behind us until he was ripping out our entrails and eating them raw.
Sons of Arugal. Plural. As in more than one...
Whenever i see one of them, I will be wearing his skin shortly.
Aug 20th 2010 6:55AM I would rather have my entrails gnawed by rats than play a tank.
Jun 14th 2010 2:03AM I have my default backpack open all the time and trigger my health pots and healthstones from the pack. Have been doing it so long I cant break the habit...
May 20th 2010 1:57AM Not mentioned yet, but i really get a kick out of the visuals in Blackfathom Deeps - the dungeon in the northwest corner of the Ashenvale map. The underwater cavern theme is prevalent throughout - I remember looking at the water cascading to the floor from breaches in the the cavern roof far overhead and took each step with trepidation, convinced that a scripted event would flood the whole place.