Dec 19th 2011 12:20PM /roll
Dec 15th 2011 4:25PM /roll
Dec 6th 2010 5:01PM hello
May 22nd 2010 6:56AM @Moorit
roughly 11 meters per second
Jul 29th 2008 7:04AM this is not a new model used for the DK flying mount
it can currently be seen flying over the top of karazhan if you look carefully
Jun 14th 2008 12:05PM personally i think that they should have another necropolis in the place of Naxx where it is ATM, in order to allow for it to still be there, but simply re name all of the bosses so that they arent in 2 places at once. simple.
Jun 10th 2008 10:07AM i dont like this idea TBH
i mean lets be honest not only will every1 look the same but also it will make things much more expensive for healers
ATM a preist healer can stay in their healing gear and still be able to grind "alright" but if this is implemented then in order to do a single daily quest the same preist will have ot respec shadow but will still be able to keep the same gear on for higher DPS
come on this isn't a good idea at all
May 27th 2008 3:14PM one of the main reasons that Kil'Jaeden is evidently not dead (appart from the death animation) is that he has no "death item" loot like "head of onyxia" or "Kel'Thuzard's phylanctiary" these items give the character a definate position - Onyxia is dead - Kel'Thuzard is dead but could come back
Kil'Jaeden has no such item and therefore WILL return
sum characters like Illidan have no such item but instead have a quest with the objective "Kill Illidan Stormrage" and after completing said quest you know that he is dead (damn shame he's my favourite charcater), but so far as i am aware Kil'Jaeden does not have a quest like this either and as such WILL return and most proably in his full form making him much harder
As for Sargaeras he may or may not still be alive, as (as stated above) his spirit was encased within Medheiv and when Medheiv was slain that spirit was either released to the Twisting Nether or could possibly have been destroyed altogether we know not...
May 22nd 2008 9:20AM has any1 considered the possibility that the magical arrows generated by this bow may add to the DPS the same as normal ammo does?
also the fact that this bow is unbreakable is very useful