Mar 30th 2012 4:37PM I really have two major problems with the Dragon Soul raid.
The first is fairly simple. The Deathwing fights are just not laid out well enough to give you an idea of the scope. Spine is fairly bad in this regard, although some of that may just be that Raid Finder difficulty means that you don't need to do the spinny bit, and that engenders a bit of scale into the proceeding.
But, with Madness? Deathwing's too big, and you're never given a chance to really get an idea of how big and massive he is.
Compare him to Archimonde. The Archimonde fight has you frequently running away from him, having to spend a lot of time a ways away to avoid fire effects, and the area you fight in is large and generally free of things to obstruct the camera. This allows you to get a real sense that "Holy crap he's huge". Or Supremus, Boss #2 in Black Temple and the biggest model in the game for a long time (might still be). His combat area is large and the fight makes you spread out, so you can really get a sense of his size.
With madness? You're cooped up and generally staring at this tentacle thing or a foot. Its a big foot, but you're never given the chance to see Deathwing's full glory in the fight.
...although that may have been one of the tendrils...
The other problem is just the nature of the raid and Deathwing's (for lack of a better word) character.
The raid is set up as the fight to kill Deathwing, and he has been the most prominent villain in the expansion. But its been clear for a while that he wasn't in charge. The Old Gods are in charge of Deathwing, and that's been fairly well known for a while.
Yes, the stakes are huge. Yes, Deathwing is immensely powerful. But there's always this knowledge in the back of your mind that this isn't the real final fight. We're dealing with the bad guys' most powerful lieutenant. That's the real problem here.
Mar 1st 2012 11:47AM Byronius, the Forsaken took one massive loss in Andorhol: They lost one of Sylvanas' Sister Valkyr, dropping her total of those down to I believe 4.
As far as irreplacable losses go, that's kinda as big as they can get.
Feb 29th 2012 10:58PM Okay, some corrections, first:
1: The Horde did not push into Ferelas and Arathi. The settlements there have been there since Vanilla. In fact, the Alliance is stronger in Ferelas now, if anything.
2: Its well established in the quests that the Horde took massive losses for their victories in Cata. The Alliance counterattack in Ashenvale devastated the Horde forces there, and similar for Silverpine, Gilneas and Andorhol.
3: The Alliance made an... alliance with the Frost Dwarves in Northrend, although they haven't done anything. Actually, unless I'm mistaken, they've done about the same as the Taunaka: Not much.
But, yeah, regarding total war? Blizz isn't going to do it, not as you'd like to see it done. There's going to be little to no changes in the main world, with all of the 'total war' occurring in the Pandaria continent.
Nice fan-wank otherwise, though.
Jan 3rd 2012 1:00AM Okay, I'm going to cop to being in the minority on this, but still: The problem with Thrall wasn't that he was over-exposed.
I mean, he really wasn't. He showed up in the Goblin starting experience, was there for a second in the Stonecore chain, and did nothing else until the Firelands Thrall quest chain. Sure, he's in the Hour of Twilight heroic and Dragon Soul raid, but he doesn't exactly do a whole lot, in terms of character development.
The problem with Thrall is that he wasn't developed as a character. We're shown some of his concerns, but not how he grows to overcome them. There's never a real sense of growth to the character, and if you're going to have a main protagonist, you're going to need to have him show up a lot more than Thrall did.
The only reason people say that he was overexposed was because we didn't like the exposure he DID get, so when he shows up again? We'd rather he just go away.
Dec 28th 2011 1:45PM I pretty much have to disagree with the article. Generally comes down to 2 things:
1: Deathwing never acted like a villain. He didn't seem to have much of an overall plan, instead just flying around burning things. There was never a sense that he had a strategy we needed to oppose, it was more just "we need to kill this guy before he blows up the world". The fact that the first three bosses are Old God forces really shoves it in our face that we spent the whole expansion taking out a Minion, albeit a rather high ranking one.
2: The biggest problem with the Spine and Madness fights is that they're just too freaking big. You can never get a sense of scale with it all.
Take Black Temple. The second boss in there is the largest monster model Blizzard had used up to that point. May still be the biggest. But the fighting arena is large enough so that you can really get a good view of just how big the guy is. You don't get that against DW. You have to rely upon being told information to know that.
Hell, Marrowgar felt bigger than Madness.
Mar 24th 2011 4:13PM ...make that disingenuous.
*speaks English good*
Mar 24th 2011 4:10PM Isn't this a bit ingenuous?
Okay, Garithos was a racist ass. No one is arguing that. But where was it said in Warcraft 3 that he was an incompetent ass?
He sent Kael'thas to repair the towers so that he could get useful intel on the Scourge movements he didn't have the manpower to take on.
He won several battles against the Scourge, even liberating Dalaran from an enemy that had wiped out the High Elves and Lordaeron. Also, surviving against the Scourge likely took a bit more than hiding in a cave somewhere, not to mention rallying enough soldiers to create an actual army.
Besides, the Garithos in Warcraft 3 was a pretty weak caricature of an actual person. I personally think that there was a bit of an unreliable narrator going on. Either that or Kael'thas used that elven arrogance to piss Garithos off a ton.
I mean, I can totally imagine Kael'thas joining the New Alliance and simply assuming that he would be in command because he's nobility.
*shrug* Just saying, Racist Ass does not mean incompetent or evil. Just means that he's a racist ass.
Apr 2nd 2009 11:57PM Easy. Ionar wins.
Look, ignore the main phase. Ionar and Ichy trade blows and spells until Ichy explodes. Once he does that, all Ionar has to do is Disperse and go after individual globules, or throw some of that AoE around. Ichy's mini-adds move slow, don't attack and are squishy. Ionar's mini-adds are speedy, hit like a truck and are invulnerable. It'd probably only take two explodes to wipe Ichy out.
Feb 18th 2009 1:05PM Rottingham.
Did Blizzard just make both a really, really, REALLY bad pun AND reference Robin Hood: Men in Tights?
Feb 12th 2009 6:10PM Erekem, easy.
Here's how the fight goes:
Commander Whirlwinds. Ekerem's adds run INTO the AoE, get thrashed, and Ekerem wipes out everything around thanks to the pseudo-enrage.