Apr 4th 2012 4:36PM My favorite animal irl is the elephant, so my favorite pet by far is the baby elekk.
Apr 3rd 2012 4:58PM So this article is the same old chestnut about plate bikinis BUT with the added note that there is a single NPC on Pandaria that's creepy? Did this really need to be written?
First off...I like the creepy dude. Why? Because players should run into more people that they don't treat them with the utmost respect. That's why I liked Fandral Staghelm...he actually looked down on players and was rude. Apparently that made some people hate him, but I thought that was awesome. Until I met Fandral I'd never encountered an NPC that was actually rude to me. That's more like the real world, where you're going to meet jerks and creeps.
And if you want to talk about sexism...what if there was a female character who said something like "wow, aren't you the beefcake? I'd like to eat you up! Rawr!" to male characters and to females was like "oh, hey, here's a quest." No one would say shit about it.
I think the entire discussion about sexism in video games is best avoided completely. Josh is completely white-knighting here, and if you argue against him then you're a creep. The best thing to do is stfu, realize that it's one NPC, and go about your business. Unless there's an NPC who's greeting is "hail maiden, what are you doing out of the kitchen?" I think we can let it slide.
Apr 2nd 2012 7:33PM Basically a story can lead to one of to places: to happiness or to tragedy. For instance the story of king Midas can be summed up as "greediness leads to tragedy". And that's fine, as long as it makes sense. But then there's just darkness thrown into a story for darkness' sake and that's what annoys me. Too much pointless darkness, with no moral and no real message, is what makes a story unenjoyable for me.
I've literally just stopped reading books because they just fuck with you for like 500-600 pages of pointless darkness and despair.
Apr 2nd 2012 7:19PM Personally, and I've said this before, I think the Alliance just needs a definitive win against the horde. When I was voraciously consuming cataclysm before it was released I read this tidbit "the alliance and horde have airships in Deepholm, but the horde ship has been shot down by the Alliance." I was like "Woot!" now that's a victory. but in the backing of my mind I had this nagging suspicion that Blizzard would somehow spin it in such a way that the Alliance would lose.
Aaaannnnddd...my fears were confirmed...like usual Blizzard snatches any sort of meaningful victory from our hands. Turns out the Twilight Cult hijacked the Alliance ship, killed the majority of the crew, and used it to take out the horde ship, which was innocently preforming a transport mission to carry a piece of the world pillar to the temple of earth. Of...fucking...course.
My question is why couldn't it have been like this: the Horde and Alliance both go to Deepholm with their airships. When they meet in the air they exchange salvos. The Alliance ship strikes true damaging a critical part of the horde ship. The horde ship goes down. Simple...as...that. Case closed. Victory achieved. No further story there at all. The Alliance weren't acting as pawns, the horde doesn't come right back around and destroy the alliance ship, it's done. For once I would like to see something like that in game.
Mar 25th 2012 3:13PM Blizzard is doing you guys a huge favor by making it a quest. A huge fucking favor. Why is no one seeing it like this.
First off...the quest will probably require no gold. A glyph at the beginning of the xpac could easily go for 5,000g or more. The quest will likely be FREE.
Secondly, I think there will be a toggle, which is another money-saving measure. You'll never have to shell out the gold for the MoP version of Dust of Disappearance is if it's just a toggle in your spellbook. It will probably have some cooldown so people don't macro it to every ability and spew green and red fire like some sort of horridly broken Christmas display.
Of course it's just speculation on my part, but everyone else is speculating as well, just they seem to be going the negative route without thinking how awesome this could be for locks.
Mar 23rd 2012 10:18PM Blizz did lie to them...isn't that clear form the article? Mike Morheim said "in addition to getting Diablo III free you will also get guaranteed access into the next World of Warcraft expansion beta when it goes live." No one is picking his words apart...they're pretty clear.
I didn't really expect that Blizz would let all 1 million people in day 1, but they're Blizz, if anyone could do it it's them.
I'm sure there's a few people who though without a doubt, they were getting day 1 access, probably folks who don't know a lot about how these sorts of things work, but is that their fault? No! If Blizzard was going to do waves they should have made that ABUNDANTLY clear to their customers. Instead they promised day 1 access and then reneged on that promise. A real amatuer move imo.
I don't know why people always strive to be so accomodating to this multi-billion dollar company. They're a huge corperation that employs thousands of people, not your forgetful buddy, they have the ability to communicate effectively, and when they don't they should be called out on it.
Mar 23rd 2012 9:46PM About the only thing I don't like is that the Alliance and Horde will team up to take Garrosh down. WTF Blizz. this expansion is about war between the Alliance and Horde and yet we TEAM UP for the ultimate encounter? Come on.
if I was Varian and Garrosh was doing "something evil" beneath Orgrimmar I wouldn't care at all. it's the orcs' city, let them deal with it.
Mar 23rd 2012 9:22PM Judging by his response to South Shore it will probably be a strongly worded letter.
Mar 23rd 2012 9:21PM Yargh! Didn't mean to reply to you. Sorry.
Mar 23rd 2012 9:20PM Looks like the destruction of Theramoor has awoken her dormant mutant powers...she'll be joining the X-men now.