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  • Chet
  • Member Since Jun 7th, 2008

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Engadget1 Comment
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Recent Comments:

Maintenance day loot from {WoW}

Apr 13th 2010 11:46AM Do want

Cataclysm tanking cooldown feedback wanted {WoW}

Mar 19th 2010 5:58PM Put em all on the table. Every buff someone could want. Even some that aren't on foods right now, like a defense or dodge buff. The more the better. The more different clickable foods you have on the table, the more it's a heroes' feast!

Maybe the mats are still fishes, plus Northern Spices, plus maybe chilled meat and some fruits from the tree guy in Dal. Whatever. My team of ultimate badasses shouldn't have to prepare for raids by eating cold fish off the floor.

Cataclysm tanking cooldown feedback wanted {WoW}

Mar 19th 2010 3:38PM This picture reminds me how stupid I think the Fish Feast is, as the default "raid food buff."

1) It's too small. How does it feed 25 people? How am I supposed to click the tiny platter when 24 other people are clustered around it and somebody's huge bear ass is plopped down right on it?

2) Why fish? How does it make any sense that the ultimate feast for your army of heroes about to do battle with the King of All Evil is one baked fish and an orange?

3) Here's an idea - a heroes' table, with multiple clickies on it - the fish, the roast boar, bowls of fruit, drinks or something - that each give a different food buff, like you might get from the top-level personal foods? That way everybody gets their class-best food buff, folks spread out a little more so its easier to click what you need, and it makes more thematic and visual sense than "ok, let's go kill the Lich King - but first, Red Lobster leftovers!"

[1.Local ]: Screaming over Hellscream's Warsong {WoW}

Mar 14th 2010 6:12PM I don't see how this is different than passing a gear check encounter because your gear improved, or your guild's raids benefiting from a class buff that came out in a patch. Nobody would say "well, it only counts if you killed Arthas with the Patch 3.2 versions of hunters, DK's, and paladins" or whatever.

Blizz giveth, Blizz taketh away. If you didn't get server first, who cares whether you finish with the buff or without? If you've needed all this time (weeks, months even!) to get your raids together and learn the techniques and skills to finish these encounters, you don't really have any claim to being better than the people who are benefiting from the buff.

Drama Mamas: At what price perfection? {WoW}

Feb 12th 2010 1:13PM The word you're looking for, I think, is "Compensate."

Spiritual Guidance: Paying the hybrid tax {WoW}

Jan 29th 2010 10:52PM I'm not saying I'm great at WoW; I just can't for the life of me believe that slightly better gear, double potting, and DP spam are going to literally double my DPS - or even increase it beyond another 500 dps or so. Not as I understand DPS to be measured.

And that's what I'm wondering. It's clear that people are measuring "gear score" differently, around here; by the way we measure it on Borean Tundra it can't be possible to exceed a 3000 gear score in 3.3. So, they're clearly talking about something else. So too with the DPS. It has to be.

Spiritual Guidance: Paying the hybrid tax {WoW}

Jan 29th 2010 1:08AM 10k dps? It's an interesting article but once again, the numbers are on a scale that make absolutely no sense to me. I'm one of the top shadow priests on my server, consistently in the top 3 dps in our ICC raids, dramatically outpacing warlocks and mages in better gear, and in a strictly stand-up single target boss fight I can pull 6.3k or so. By the end of the raid I'm usually somewhere in the 5.2 range because of all the trash pulls. I'm in full 245 gear (except for where I have better) and optimally gemmed. My gear may not be best in slot but surely that's not halving my dps.

I don't think 10k real dps is possible even with full tier 10, in any class. I'm not saying anybody's a liar, it's just clear that, just like when someone says "4000 gear score", the authors are capturing dps with a method radically different than what we use on my server. I wish they'd be more explicit (and I wish someone would explain what they mean by "4000 gear score", since that would require item level 350 gear in every slot, which doesn't exist.)

The Queue: Not quite mutual destruction {WoW}

Jan 14th 2010 1:42PM What is the game going to be like for people who don't buy and install Cataclysm? Do they get all the world changes anyway, and just can't use the new profession or level past their current cap? Or are they actually stuck in some kind of alternate Azeroth where the cataclysm never takes place?

If someone only has vanilla WoW, how many of the expansions do they need to pick up and install Cataclysm? All of them?

Ready Check: Gunship Battle {WoW}

Jan 10th 2010 3:24PM I don't understand how anybody can have a 5k gear score. I've never seen anything higher than 2900 on wow-heroes.

The math doesn't even work out. There are 13 "real" inventory slots (not counting the shirt slot); 5000/13 comes out to an item of itemlevel 385 in each slot. There is no such thing as ilevel 385 gear. I gather that you guys are calculating gear score by some other equation than how we do it on Borean Tundra, can you explain?

The Twelve Days of Winter Veil: Day one - BlizzCon goody bags {WoW}

Jan 3rd 2010 12:17PM Don't remember if I commented or not.