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  • Lhivera
  • Member Since Jun 9th, 2008

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3 things that need to change about WoW's auction house {WoW}

Mar 16th 2012 12:33PM Simple example of buy order:

I put up a buy order for 500 chicken gizzards at 2g99c per gizzard. 1495 gold leaves my bank and goes into escrow.

Joe Schmoe says, "I have 60 chicken gizzards." He could list them normally, or he could look at my buy order and sell them to me immediately at 2g99s each. He receives 179g40s. I receive 60 gizzards in the mail. My order is automatically reduced to 440 gizzards. The AH still has 1315g60s of my money in escrow.

If my order expires before it is filled, I receive any remaining escrow funds in the mail.

How to fix professions for Mists of Pandaria: An open letter to Blizzard {WoW}

Mar 12th 2012 4:15PM While finding ways to make crafted epics less prohibitive is all well and good, what tailoring, blacksmithing and leatherworking really need is a good set of recipes that will never become obsolete. And the key to that is transmog.

These professions should have access to recipes that allow them to craft lookalike gear for items that can no longer be found in game. Things like the old T3 set gear (all eight pieces, using the original coloring), and the resist items that went with it. Make the recipes challenging to obtain, but their pursuit should be a solo endeavor. The gear does not affect gameplay, nobody feels obligated to level the profession, but the recipes are useful and potentially valuable for as long as there are people interested in including the items in transmog sets.

Arcane Brilliance: MoP talent calculator changes for mages, part 2 {WoW}

Mar 3rd 2012 9:34PM Worth noting that the Brain Freeze proc chance is normalized, so that regardless of which bomb you select, you should wind up with a similar number of procs per minute.

How encounter design plays into game balance {WoW}

Feb 24th 2012 5:56PM One of the main things they can do is attach significant penalties to changing specs and raid personnel (or, conversely, attach significant bonuses to completing raid objectives without spec and personnel changes, which is just another way of saying the same thing). Say that achievements are awarded only if the raid configuration does not change, or each boss that is killed with exactly the same raid configuration as the previous one drops extra currency.

Strong encouragement to "go to war with the army you have" and meet the challenges head-on rather than reconfiguring constantly to make encounters easier would go a long way toward assembling balanced, rather than stacked, raids, with a wide variety of specs to balance out each other's strengths and weaknesses -- and would also make it far more possible for people to play the spec they want to play, rather than the optimal spec for a particular encounter or tier.

Breakfast Topic: Are there atheists in Azeroth? {WoW}

Aug 30th 2010 10:15AM Your philosophy professor was apparently too dumb to know what an atheist is.

A theist has a positive belief in a deity. It's an active thing, being a theist; it requires the act of believing something.

An atheist is simply not a theist. No active belief or disbelief is required. Technically speaking, a chair is an atheist; it has no positive belief in a deity.

Atheism has nothing to do with any belief in an ability to prove or disprove the existence of deities. That's the domain of gnosticism.

Gnostic atheist: does not believe in any deities, and believes it is possible to know they don't exist.
Gnostic theist: believes in at least one deity, and believes it is possible to know they exist.
Agnostic atheist: does not believe in any deities, and does not believe it is possible to know they don't exist.
Agnostic theist: believes in at least one deity, and does not believe it is possible to know they exist.

Your philosophy professor was also apparently unaware that Pascal's Wager was decimated a very long time ago. It's all well and good if the only two possibilities are that no god exists, or the Christian god exists. But when you add in the possibility that Krom the Envious is the god that exists, and he's fine with atheists but is really irritated when people worship somebody else, suddenly the Wager starts to fall apart. Add in all the infinite possible deities that mankind has ever dreamt up, or may ever dream up, and it turns into complete nonsense.

Breakfast Topic: Are there atheists in Azeroth? {WoW}

Aug 30th 2010 9:59AM As a real-life atheist, I frequently quote John McCarthy to try to clarify atheism to the many people who don't really understand what it is and isn't: "An atheist doesn't have to be someone who thinks he has a proof that there can't be a god. He only has to be someone who thinks that the evidence on the god question is at a similar level to the evidence on the werewolf question."

You can see where I'm going with this, you future Worgen players.

In Azeroth, we have boatloads of evidence for the existence of a pretty wide variety of deities. A character may not believe that holy magic comes from a divine entity - it could just be yet another form of arcane power. But it's difficult to climb out of the muck of C'thun's corpse and say, "yeah, that didn't exist."

As in real item, the question really comes down to definition: what exactly is a god? Does it qualify if it can be killed?

One thing is for sure - if we keep killing off the gods of Azeroth at the current rate, it won't be too many years before our characters aren't merely atheists, but are actually gnostic atheists - they'll know there aren't any gods, because they'll have trophies from the corpses hanging over the fireplace.

Scattered Shots: Five secrets for not being a terrible hunter {WoW}

May 18th 2010 11:47AM Just to add one of my own secret shames when I play my Hunter alt:

It's great that you remembered to turn on Viper aspect to regenerate your mana on that last trash pull before the boss. Remember to switch back to Dragonhawk afterward, OK?

Cataclysm Class Changes: Mage Analysis {WoW}

Apr 12th 2010 9:28AM Serotonin: I think it's actually probably exactly like that.

Mordrod: "I wonder if not taking any of the top bonuses is a viable option. Since all three trees contribute to spell damage bonus, you should end up with the same bonus if your points are evenly distributed."

You only get the bonuses from the tree in which you have the most points. You get all three bonuses from whichever tree that is. They haven't yet stated what happens if you have an equal number of points in two trees, but they suggested that the tiebreaker would be the tree in which you had placed the most recent point.

You won't be able to spend ALL of your points wherever you like. Somewhere between 50 and 55 points in your primary tree will be required. But that still leaves 21-26 points that can go elsewhere.

Cataclysm Class Changes: Mage Analysis {WoW}

Apr 12th 2010 1:39AM "If anyone can remember far back enough, this 'new' scorch they've unveiled is exactly the same as the old scorch?
Way back a while scorch used to apply a stack (up to 5 i remember) th atincreased fire damage done by 3% up to 15% and the glyph of scorch used to change that so that one scorch applied 3 stacks at once."

Whatever Scorch winds up doing, it'll be a personal damage buff, not a raid debuff. There's no information on what, exactly, they plan to add to the spell.

Cataclysm Class Changes: Mage Analysis {WoW}

Apr 12th 2010 1:37AM "I still think Deathfrost is retarted. They have you spend all your points in the Frost tree boosting the single nuke there, Frost Bolt, then the Mastery Bonus buffs everything EXCEPT the one spell you essentially invested points in..."

It does buff Frostbolt. It just does so indirectly, like Fingers of Frost does. When you take the Fingers of Frost talent, you're adding an effect onto Frostbolt that improves the performance of your rotation. Deathfrost does exactly the same thing.

If Deathfrost buffed Frostbolt's damage, you would never cast anything else, and we don't want that.

Basically, here's your priority system now:

1) Deep Freeze (if FoF is up and Deep Freeze cooldown is up)
2) Frostfire Bolt (if Brain Freeze is up)
3) Frostbolt

The difference in performance between someone who follows this rotation and someone who simply spams Frostbolt is about 10%.

In Cataclysm, we'll likely have a priority system that looks like this:

1) Deep Freeze (if FoF is up and Deep Freeze cooldown is up)
2) Frostfire Bolt (if Brain Freeze is up)
3) Ice Lance (if FoF is up and Deep Freeze is still on cooldown)
4) Frostbolt

Very similar, except now we're using Ice Lance in the mix. But in Cataclysm, the difference in performance between someone who actually uses this priority system and someone who simply spams Frostbolt will be much larger than 10%.

This is a good thing. It maintains our current playstyle, it (probably) gets Ice Lance into the mix, and it improves the distinction between someone who plays well and someone who doesn't.