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  • Asa
  • Member Since Jun 10th, 2008

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Recent Comments:

Shock and awe in the Arena {WoW}

Jul 2nd 2008 9:46AM This is an interesting concept and while it's great that he managed to accomplish such a task with 4 characters simultaneously, where exactly is this "challenge" that multi-boxers speak of? What's challenging about having 4 characters being controlled with 1 keyboard. If you had to switch between the computers/application and manually play EACH character I'd give the highest praise possible. But after reading about keyclone, multi-boxing seems like EZ-mode to me. Once you have all your bars setup properly it would be nearly impossible to lose. I mean, 4 simultaneous shocks, you could even have all 3 shocks with 1 button.

However, I think that attempting to do raid alone or in pairs (2 people 5 boxing) would be pretty cool.

WWI '08 Death Knight Demo: Blood spells and talents {WoW}

Jun 30th 2008 11:55AM It's incredibly useful in group PvP scenarios the way it's written. Mark the warrior, FF on him ... any attempts on the other team's part to heal them heals your entire group.

Funcom: WoW is McDonald's, AoC is steak {WoW}

Jun 26th 2008 3:37PM cjshrader - Yes, the first few months of WoW weren't pretty. I still remember opening day there was a bug where whenever you looted a new item that wasn't already in your bag you got stuck in the looting process for 5-10 minutes. It was funny seeing all these level 5s crouched by corpses everywhere you looked. But honestly I've also played MUCH worse releases. Vanguard is the first to come to mind ... even 2 months after release it still felt like you were playing a game that was in beta.

I have only spent about 1 hour playing Age of Conan, so my opinion isn't well formed, but I wasn't all that impressed. Even with that glaring bug I found WoW to be instantly enthralling.

Breakfast Topic: Is the game being dumbed down? {WoW}

Jun 24th 2008 8:57AM All MMOs go through this. The people who have been around since the beginning always find that the game has been made easier and easier and easier. I just recently came back to WoW after a long hiatus (I was in a hardcore raiding guild up until just before Naxx released) and it came as quite a shock as to how easy it's become to hit lvl 70, finish quests (thanks to the sparkles), and most of all, to get epics. Back when I hit 60 if you had 1 or 2 epics you were up on a good portion of the player base. Now if you don't have at least 1 or 2 epics people don't even want to run heroics with you.

It's a little upsetting to the hardcore raider in me, but the casual play style it allows for excites me at the same time. Sure some things have gotten easier, but there are still challenges throughout the game for those who want them.

Raid Rx: Analyzing your healers Part 1 {WoW}

Jun 20th 2008 2:13PM In response to the responses .... I raided as a lvl 60 priest for over a year pre-BC and NEVER, not ONCE did my screen look that cluttered. That was with 40 people, not 25.

Newell says Wrath will save PC gamers (as if they needed it) {WoW}

Jun 11th 2008 8:40AM This is in response to Shadd ...

The RIAA uses the same excuse for the music market. The numbers they come up with for how much money they've lost to piracy they've pulled out of their collective asses in an attempt to make people feel bad for them. The truth is PC gaming is struggling because they're putting out crap games and no one's going to pay $50 for some P.O.S. game when they can just pirate it. Same thing goes for the movie and music industry. If these jackasses would stop blaming their customers and put out a decent product they wouldn't have slow sales.

As for the console vs PC market, neither one is going anywhere and IMO it's silly to think otherwise. There's always going to be subsets of people who just prefer one over the other. I for one, will NEVER play an FPS/RTS on a console, at least not until they come up with a better control scheme and on the flip side of that you'll never catch me playing a sports/racing game on a PC.

Activision shareholders to vote on Activision-Blizzard merger {WoW}

Jun 10th 2008 8:27AM Is anyone else but me concerned over all these big game companies merging? Maybe I'm just overly anti-corporation, but I like the idea of many smaller companies serving us so that the games don't become diluted.

Like EA's recent attempts to buy out Take-Two (which worries me a lot more than Activision/Blizzard getting together). Haven't we as consumers learned that these mergers don't help us at all?