Feb 18th 2010 2:23PM @(cutaia)
Because that statement was prejudiced.
Jan 15th 2010 12:06PM I agree. I love lore, but if someone in my group were demanding that we run a dungeon slower so they could "take in the lore," I'd call that person selfish and a bad team-player. Similarly, when someone can't be bothered to learn how to play their class well, it puts the onus on players who actually put in extracurricular time to carry them. I don't like the idea that we have to be nicey-nice to every player who manages to get to 80 without discovering the resources, lore and otherwise, available to them, which seems to be the point of every Drama Mama article recedntly. If you want to run deadmines for the shocking plot twists, maybe you shouldn't use the random dungeon player tool, where the assumption is that everyone is going to do their best to fulfill their roles and complete the dungeon ASAP.
Jan 3rd 2010 4:38PM Yo quiero mucho.
Jan 1st 2010 11:35AM mesah
Dec 28th 2009 10:48AM I, too, would like one.
Dec 27th 2009 10:55AM Ever wonder how they choose the winners for these? Do they like count them up, then do like "/random 548"?
Dec 25th 2009 9:40AM Lil KT in my pocketses...
Dec 25th 2009 9:38AM It's got a definite Princess Mononoke thing going on.
Dec 24th 2009 10:48AM Braid, Geometry Wars 2, Worms.