Mar 25th 2010 6:49AM The Devs seem against such ideas as best I can tell. GC's last response seemed to be against it -- err, Person A posted about that sort of thing and how it would reinvigorate healing and make it fun and bring new people in. Person B responded negatively to that idea. GC largely chimed in and agreed though for different reasons (e.g. they don't feel the need to make healing fun for people that don't heal right now). Personally I think you can maintained current healing models AND add new ones (and that frankly a lot of people heal today who don't really like it and THAT is a problem).
We'll see how Cat goes on this. I'm kinda waiting for Star Wars: TOR for healing to be more fun and engaging like you describe, because that's how they are doing it.
Mar 20th 2010 6:17AM Bizarre/bad endings have been the norm since FF7 (and generally it has gotten worse each time). Still, was it worse than FFIX?
Mar 20th 2010 5:56AM Playing games doesn't mean you know anything about designing good games. The mere fact you seem to be supporting inequities that don't serve the game is testament to this. Fairness is in almost all cases a good design feature and this is especially true in an MMO.
Mar 20th 2010 5:21AM You might want to remember you know next to nothing about game design.
Mar 20th 2010 2:19AM It's a horrible idea. What it would result in is tanks being switched out between fights all the time. (And DKs would probably have an advantage since they could likely have two niches though they'd be forced to have both specs be tanking specs).
Might as well propose you have bosses that have 20-30% resistance to frost/fire/arcane magic. Now mages will be asked to leave for such fights (and some Warlocks won't be wanted as much either).
Mar 7th 2010 10:39AM Hmm, maybe tone down Malfurion's power a bit. Right now he seems like the most powerful being on all of Azeroth. Definitely more powerful than even a Dragon Aspect. The books have him do crazy-powerful things left and right, sometimes while he is busy doing other things at the same time. It's a bit ridiculous.
Mar 7th 2010 10:33AM Hmm, let me copy what I once wrote on the official forums on this:
Nozdormu should be leading the infinite flight. A group of dragons he created from slivers of timeline in order to test and train up the Bronze Dragonflight and heroes of Azeroth because there is something extremely powerful and evil that is attempting to mess with the timeline. If he didn't create the Infinite Flight then the Bronze Flight and heroes would be incapable of meeting this challenge, and he knows this since time is like his personal swimming pool. Hence he started this rigorous training regimin because it is the only way to prepare everyone. He is also using this as an opportunity to seed various sites throughout time with weapons and other resources to aid in the defeat of the real enemy. Naturally he has to hide his identity and what he is doing otherwise the Bronze Flight would know these are just tests and training and that the timeline is not actually in danger.
Naturally this should be revealed by having a raid that strikes directly against the Infinite Dragonflight. The final boss appears to be Nozdromu, but when you get to him he reveals his plan and you are all attecked by powerful agents of this hitherto unknown party and you all have to beat them back. Afterwards Nozdromu returns to the Bronze Flight to lead them against this threat (and eventually dying to eliminate it).
In other words, Nozdormu shouldn't be evil, he should be Batman.
Mar 7th 2010 12:55AM Knaack has done some great stuff. The Legend of Huma was awesome.