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  • Saraduahn
  • Member Since Jun 18th, 2008

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Officers' Quarters: The great raid size debate, part 2 {WoW}

Nov 8th 2010 3:09PM Ghostcrawler specifically stated at Blizzcon during the Q&A panel that 25-mans will not offer more items per player than 10-mans after all. A player observed in the sample raids on site that 10-mans were dropping 2 pieces of loot, and 25-mans were dropping 5 pieces of loot (which is the same ratio of loot per player) - and GC confirmed that that is intentional. 25-mans will only offer more points per player, NOT more items per player.

In point of fact, GC also said at Blizzcon that it will be more Justice points per player, but presumably he meant Valor points.

Two Bosses Enter: The Commanders vs. Erekem {WoW}

Feb 12th 2009 5:11PM Umm... the commander isn't a random spawn. He's at a fixed location. You just have to go to the Grand Magus Telestra by talking the hallway where the spawns are in ice blocks. He'll be waiting for you in an ice block, 100% of the time. If you've never seen the Commander, try taking this path to get to the Grand Magus.

Unlike Erekem, who only comes out to play when they randomly let him. :)

WoW Insider interview: You Play or We Pay founders {WoW}

Jan 16th 2009 10:03AM This is a classic insurance scam. Collect premiums and pay out small claims as necessary, knowing if that a "major" event ever happens, you'll be incapable of paying claims, will declare bankruptcy, and will keep all prior profits that were already extracted from the company.

Their business model fails one of the fundamental tests of an insurable risk - the potential losses here are not finite, nor for that matter are they random. If Blizzard has a significant outage, their entire "insurance" model is virtually guaranteed to go out of business because they will be incapable of paying claims, because EVERYONE will have a claim at once.

No legitimate insurance company would ever function in a space where there is a significant risk that every policy could have a significant claim simultaneously. That's not a risk the insurance company can manage. So it's just a matter of collecting premiums, and possibly paying bona fide small claims, until "the big one" happens and everyone who paid the site loses most of their money.

Caption This! {WoW}

Oct 21st 2008 11:07AM "Toto, I don't think we're in Kansas anymore!"

Why Blizzard needs to put AH data on the Armory {WoW}

Aug 20th 2008 4:52PM Good lord - if this idea was implemented, it would utterly and completely destroy your AH money grind towards your epic flying mount.

The whole reason WHY you can make money is because the AH is an inefficient market. Pricing disparities occur, and it gives the astute buyer the opportunity to arbitrage the difference by buying at the "low" price and trying to re-sell at the higher price.

If you had a WoW-wide system for showing the average price at any one time, then everyone will just list the auction item at that price. There will be virtually no pricing disparities - which means your beloved AH gold grind becomes a useless waste of time.

You'd turn the entire system into one huge equipment vendor, where you sell and buy at the "standard" price with nothing dynamic whatsoever.

You make money for your time spent on AH - BECAUSE it is inefficient. The fact that you're willing to take the time to research prices - and someone else isn't - is why you have the chance to know what to buy and how to re-sell it. You're compensated for the time and effort it takes for you to do the research. Eliminate the time and effort, and prices become completely standardized, and you will (correctly) find no financial reward in buying to re-sell in the AH, because there will be no time and effort worth rewarding anymore.

Caption This! {WoW}

Jun 18th 2008 2:43PM "I told you not to play that damn Piccolo in the middle of Shattrath."