Jan 5th 2011 1:34PM Why does everyone think LFD is a supposed to fix everything? Its a tool you can use, at your discretion, if you so choose. If you don't like, it, STOP USING IT!!!!
Here is a crazy idea:
1) Get off your high horse
2) Find a guild of equally skilled and manured individuals (yes, this will be harder than clicking "Join Que")
3) Build a relationship and reputation with those around you.
4) Run as often as you want with them, without any hassles
Loot, profit, win!
Stop asking, what can Blizzard do to make my experience better, and start asking what you can do. Btw, try applying this to your real problems too. You'll be amazed how much happier you are. You can't control other, you can only control you. Make the best of what you can control.
Aug 2nd 2010 1:44PM Am I the only one who thinks this story lacks so much logic that perhaps we are only getting a dilusional twisted perspective of it? The secret alt is weird, but I can't help thinking there was a lot more to this story than just a single run in. I am not justifying the actions of the GL, but in my experience...most of these stories have two villians...and no real victims.
Jul 6th 2010 2:12PM I personally think this is a huge step in the wrong direction. Yes, RealID may (emphasize MAY) reduce trolling...but at what cost?
Anyone who's "real name" stands for anything, will not be posting anymore. Children and tweeners who can't see past today, will still go on and flame away, becuase they have nothing to lose.
RealID all but ensures, that intellegent professionals will no longer be posting. I don't have a "Unique/Snowflake" name, but one google search and you'll have my Facebook/LinkedIn/Electronic Resume...etc. (all which come with personal contact information that I don't want the whole world to associate with my character)
These things are intended to be public, but only to those who have a use for them. It isn't impossible to connect a WoW toon to a person now....blizzard is simply handing over the keys to hackers. Why make their life this much easier????
I've worked hard to keep my "WoW Name" in good standing with lots of people. But as a former guild leader...I have also dealt with my fair share of "whack jobs". Everyone draws the line between real life and WoW differently, and I think that is an important distinction that Blizzard is failing to see. They are acting as though all WoW players are gaming nerds running around in "For the Horde" T-shirts. I am not ashammed of my gamming nerdery, but I dont' advertise it either. WoW isn't my life, its just one small part of it, and I'd like to keep it seperate from my rest.
May 28th 2010 1:32PM Agree Sicadastra.
There is an old adage that states: ....you just can't fix stupid.
Apr 27th 2010 12:38PM I think you need to re-exam your broad based statistics. How do you define "Hardcore" vs "Casual"?
You say a small percentage of guilds have downed LK....well, true. Did you know that a small percentage of guilds actually raid? Most are actually "Ma' & Pa" guilds or bank alt guilds, if you are looking at pure stats. In which case, a small percentage of guild have cleared Naxx too.
Of guilds that actively raid each week, with a goal of progression (not gearing), a large portion have killed LK. The issue is that most guilds that aren't #1 or #2 on their server, LK kills is not the #1 priority. So they raid each week, or when they can scramble together 25 people, and they do it as a fresh run, who's goal is not to kill LK, but to gear their raiders (sure eventually they want LK, but that's not the priority). So they in fact, are getting exactly what they are targeting out of raiding now.
To lump such a large sample of data into such a tiny (assumed) focus is ignorant at best, if not intentionly false. The number of LK kills is irrelivant.
The changes are clearly designed to reward less for time, and more for performance. I am not saying its good or bad, just different. Blizzard is clearly catering to casuals (people who spend more time outside of WoW than in), but that's who pays the bills.
Apr 19th 2010 11:28AM Everyone is ignoring the huge white elephant in the room...
If, somehow your head has been buried in the sand for 5 years, and you haven't seen a loot thread before, I'll summarize.
"YOU CAN HAVE A LOOT SYSTEM THAT IS FAIR, OR CASUAL....NOT BOTH"
Everyone defines "Casual" differently, and therefor no system that is truely fair, can also be "casual". Lore, from tankspot has a couple of wonderful little videos about the different systems and their gapping flaws. Every raid leader should carefully review the options and make an educated decision for thier raid.
The author has two raiders who both wanted the item. One relied on the loot system to triumph, while the other relies on some unspoken moral code (which is BS imo). It's up to your raid leaders to install and uphold a system (good or bad). No loot system is perfect, nor is any raider. Raidings a team sport and the rules should remain consistent.
If the body of the raid feels that "Wanting" an item bad enough is important, say hello to DKP. Still the largest and arguably "fairest" loot system. It's not perfect, and it sucks to admin, but it does work.
Apr 12th 2010 9:20AM *cough* Maybe your guild should provide health care too! *cough* J/K
But seriously, this system should only be necessary if your raiders are only logging in to raid.
As an officer in a ranked progression guild, we are able to pay for Repairs/Fish/Enchants/Gems by simply selling off ICC BoE's. If BoE's aren't a main spec upgrade, they go to the guild bank to AH for offsetting costs. That combined with guildies with professions maxed, nets upward of +5k gold each week after costs (on average).
Mar 12th 2010 11:57AM Hi Drama-Mama's:
First, let me say I normally love your advice, but think you missed the boat here.
As a guild officer and raid leader, I get this QQ all the time. There is no preset law that determines who is or isn't an officer/leader. Each guild determines this on their own, but by and large, it is the people who are putting in the extra effort that hold these positions. So my first question to the author is this: Why aren't you an officer? There could be very good reasons, but more then likely, its because they aren't qualified to be. This is just speculation, but in a massive pool of players, it's never a suprise who leads and who doesn't.
My next question: What qualification this member has to analyze the healers performance? The difference between the leaders and the followers is that the leaders asks: "What can I do to improve the situation?" instead of saying "here is what player X needs to do to improve my situation!" Are the healers failing to heal, or is the raid failing to avoid damage? Is the damage delivered too low to out pace the damage recieved? The author's letter is ripe with common "ME ME ME" attitude.
I agree, if your not happy, move on. But, don't be suprised when those guilds that are progressing have no room for guild jumping whinners. There is only one person that can determine your success in life, in WoW, in anything...that person will be waiting for you in the mirror each day.
I am not saying the healers here aren't failboat healers, but if they progressed you to/through blood princes they are doing somethings right. Cut your healers and your leaders some slack. There is much more to managing and raid or guild then simply cutting the lowest performer and replacing them. And beating your face against unattainable content is not good for the raid either.
Oct 29th 2009 7:42AM Lets try again.