Aug 31st 2011 9:31AM you have such a cute dog! Also, Phat Loot Phriday is one of my favorite columns. Keep up the good work!
Aug 29th 2011 3:08PM I'm not a warlock, but I personally think tier 3 is one of the most unique tier sets in the game. It is truly striking, both in the textures and colors included in the set. While it may not scream "death and destruction" like some of the other tier sets, it really sets the warlock apart from any of set of gear that I can think of.
Aug 25th 2011 2:25PM I think your post is spot on for a certain section of WoW players. I'm sure it is anticlimactic to get to hard modes after having killed the normal mode boss in a few hours. As someone who raided in a fairly casual setting, however, I can say that it WAS very exciting to kill those normal mode bosses the first time, because it DID take us several days (or weeks in the case of the LK) to kill them. I think that if bosses were still in the form that you remember, I would NEVER have gotten to kill them and thus would have been denied any pleasure in that regard. While it is true that A) the majority of people on this site are the ones killing normal mode bosses in 5-6 attempts and B) would gain the most from harder content, I do think that it is extremely important to note your point that only 1% of the playerbase was seeing some bosses. Lamentable as the new content may be for hardcore raiders, there are thousands more people who actually get to see and *gasp* KILL bosses now that would never have even been able to get to those bosses in ye olden days. I agree that bosses lose their luster the third time through, and that for some guilds that is where the true rewards lie. That being said, I have never faced a hardmode boss when the content was current, and speaking from this point of view, I can say that I greatly appreciate the opportunity to see more of the endgame. In sum, while I agree that the endgame has become easier and perhaps boring to hardcore raiders, I think it has also opened the door to many more raiders who otherwise would never get to see that content. It's a trade-off that Blizzard chose very carefully, and it's success or failure is entirely dependent on your point of view.
Aug 9th 2011 2:11PM Great work, as usual. The budding shaman was my favorite frame. Just a note, you forgot to put a bowstring in the frame with the archery practice :)
Aug 2nd 2011 5:58PM Wonderful comic. I truly enjoyed reading this story/chapter, and the drawing was great. Kudos to you!
Aug 1st 2011 1:18PM Is there the possibility that, over the course of the game, items of any general value will be corralled by the real-money auctioneers, leaving the items on the AH worth gold to be essentially vendor trash or noobs who don't know they can make a buck with that random drop? I'm just thinking this will lead to vast conglomerations of chinese gold farmers with cash stockpiles buying up any worthwhile items with ingame gold and selling them for a profit on the real-money side.
Jul 29th 2011 4:01PM sorry, messed up the comment system again :(. downvote to hell!
Jul 29th 2011 12:08PM you guys really don't see CJS there? I noticed it as soon as the model was introduced on mmo-champ. Maybe im crazy and they are the runes from MC or something, but to me it looked very much like some designers initials...
Jul 29th 2011 12:06PM you guys really don't see CJS there? I noticed it as soon as the model was introduced on mmo-champ. Maybe im crazy and they are the runes from MC or something, but to me it looked very much like some designers initials...
Jul 29th 2011 9:42AM Anyone else notice the rather blatant CJS written on the blade? I'm a little annoyed that a developer thought that was a good idea...