Mar 12th 2012 10:39PM Do you think reforging has contributed a bit to the incredibly high prices of red gems, relative to the other colors? After all, if you can balance your secondary stats well enough, you are allowed to gem for your pure stat, whether it be strength, intellect or agility, and those are all red gems, since usually those give the best boosts to your gear.
My thoughts are that it probably contributes a fair deal, though it could be easily changed if Blizzard decided to mix up the gem colors.
Jun 5th 2011 1:50PM I would like to point out something that Sacco said *yesterday*:
"If Blizzard needs to invent new lore from whole cloth to make something work, it will. We'd almost certainly run out of stuff to see in Azeroth if a story hook had to already exist for something to be added to the game. "
They did it for the draenei, giving us a race that had never been seen before in its playable form. Why not with the pandaren? At least we've seen pandaren before in WC3.
Mar 23rd 2011 9:31PM I think that Blizzard didn't feel the need since they had a full campaign dedicated to the story in this KYL article.
Dec 7th 2010 7:28PM That would work perfectly for me.
Dec 5th 2010 5:48PM Of course, do you think the Twilight's Hammer would have been quite as effective in swaying opinion if Thrall had been in charge?
Nov 2nd 2010 6:07PM @sammo21 How so?
Nov 1st 2010 7:41PM Should I be upset about this? Honestly, there's nothing on that channel I couldn't get by reading this site, with the exception of Cops, of course. As for America's Auction Network, I'm sure it's much cheaper to carry that than G4. AAN probably doesn't even pretend that they're "cutting edge", "popular", or even "relevant", while I'm sure G4 tries to get the best deal they can out of DirecTV.
Sep 15th 2010 12:44AM Clearly the correct answer is to always bring a towel!
Jun 29th 2010 12:49PM SSC & TK were difficult, challenging raids that provided some of my favorite moments in raiding (especially our first Vashj kill. The excitement!). SWP stands on its own as one of the most challenging raids ever, with unique mechanics and difficult fights.
Aside from that, however, Kara does seem to be the universal favorite, and it definitely has more than 6 bosses. But now that I think about it, quite a few of those bosses seemed to be simply inserted for no other reason than "perhaps a boss should go here." I'm mostly thinking about Maiden of Virtue, Illhoof, Curator, and maybe Netherspite. Those bosses were all really well done, but I didn't see anything particularly important about them other than the possibility of loot (I know we skipped Maiden, Illhoof, and Netherspite often when everyone was geared). Things like the Opera and Chess events, Moroes, and Shade all seemed to "fit" better in this residence of an insane wizard.
In any case, take Maiden, Illhoof, Curator, and Netherspite out of the picture and you're left with only 7 bosses. It's not the number of bosses that makes a raid feel epic, it's the surroundings, the little tricks in the instance (like the buff books of Kara), and the story attached to it that make it seem epic.
In Wrath, Ulduar had the epic surroundings, and while there weren't buff books or anything else, the story attached to Ulduar, this Titan-built prison for an Old God, made the place seem even greater. If you made an exact replica of Ulduar and just said "A crazy gnome has built robots that are crazy! They'll kill us all!" that raid would not have the greatness associated with it now.