Apr 6th 2010 1:00PM Good god! D= Might want to drop your uiScale a bit if you're going to run with that UI setup...
Apr 5th 2010 11:18AM "Cheating"... Nah. But it does give players who use them an advantage. Regardless, you'll be hard-pressed to find a guild that raids without them. Almost all raiding guilds require them. There are some that do not enforce the rule, some that don't care - and I'm sure there are even a few who require you to NOT use them at all... But that's rare.
To me, I think it makes encounters trivial. There are plenty of players that cannot figure out what to do even WITH a boss mod, though. But for myself, going to raid with a boss mod just makes the whole thing far too simple. I do run the boss mod, and I enjoy raiding, but it's not as fun as it was for me way back before I discovered them.
The amount of guilds and players who would get far into raiding would be a much smaller number if there were no such thing as boss mods.
Feb 15th 2010 3:58PM I agree that it is a lot of money to drop blindly, but if you are uncertain about the game, you probably shouldn't rush out and buy all the expansions too. Play the trial. If you like it, pay the $20 for vanilla. it'll keep you busy for a while, and you can get a better feel for it before you get bc. IMO, $20 isn't expensive to give a game a try - you'd spend the same to rent a couple of console games for 3 days, or go to the theater with a friend to watch one movie; alone if you wanted popcorn.
Feb 15th 2010 3:46PM Well, I don't know about anyone else, but I contribute to the bad percentage. I keep a rolling trial account, re-created each time it expires. It helps me in two ways: As an addon developer, I frequently need to test things while in a group. I also can form a raid group to solo old content with the trial account. My alternatives are bugging friends/guildies every 5 minutes to join/leave group while I debug some code, or have an itch to go to ZG. The trial accounts I create never level far, usually stay at level 1 unless I need to test something from their viewpoint, in which case I may go as far as level 5.
I'm sure there are others like me. I know several of my friends to the same thing to get into raids without bothering real people as well.
Meh, in any event - I'm suprised it's 30% - it seems a bit high. Though, you did say only level 10. I'm sure actual level 20 and/or trial->paid account numbers are very small, and more realistic.
Feb 13th 2010 7:13PM You can use the keyword tags on the article to browse recent articles dealing with the same topic:
However, I do agree that the article should have been more clear about what the contest is about, etc. Definitely should have had links to the other articles for those who have no idea, missed the other articles, or even just forgot.
Feb 13th 2010 3:20PM I'd like a shot at it.
Jan 9th 2010 11:03AM @sziszi:
Did you take a look at the date on my comment? There was no such thing as ICC at the time. lol
Anyhow, I did not mention offtanking raid bosses, however, it is still possible for such a thing to occur. With dual specs (making it easier - even pre-bc there were tons of hybrids who would get sent back with guild funds to respec for encounters to fill certain roles), multiple gear sets... You can be a tank, dps, and healer all in the same raid if the need arose for it. Outside of raiding or without dual spec/respeccing, it is quite possible to drop DPS and pick up tanking if the tank goes down or a runner goes for the healer, or break out of cat form and Tranquility to save the group from a wipe. This versatility is -why- a player should make a hybrid - not because they want to be #1 in all roles.
A pure DPS class such as a mage? They do DPS, and that is all. They should excel at doing DPS because of this. Even so, that does not mean that any magetard should be able to out DPS any hybrid. But, provided both hybrid and pure DPS players are evenly geared and skilled, the pure DPS should, imo, win out on damage meters every time.
Now, this is not the case, and as such there is not much sense in arguing about it, I only offer my own opinion of how it should be, to me. I play several characters, some of them bi- and tri-hybrids. It would be sad to lose the performance that those characters have been given, but even so, I feel that it would be the fair thing to do.
Dec 30th 2009 9:11AM @redjumpsuit101:
I'm not trying to imply that all the bad players are underage, only that most underage players are indeed, bad. There are always exceptions to the rule, but eliminating most of them from the gaming pool leads to a much better overall experience. There are those who are older and make terrible players as well, certainly. But underage players make up the majority of those player types is all.
All of the studies I have perused over the years indicate that underage players are surprisingly -not- the majority in the gaming world. Just do a simple Google search and ready any of the millions of results: the average gamer's age is in the range of 25-35.
Nov 28th 2009 8:18AM I've always found the holidays to bring more, and better raids. The exception is on the day of the holiday itself, when there's not much going on at all. The servers also have a better atmosphere when the holiday is closing in, as many of the underage players have been forced to travel with their parents to a family gathering, or vacationing spot.
For me, I spent Thanksgiving playing, even raided the night before. I haven't a clue for Christmas, but even if the guild takes an extended raiding break, there's always pug raids and five-mans to keep me entertained. Perhaps I'll grind out a few new heirloom pieces.
Oct 16th 2009 10:28AM Dalaran is the best to idle in when spamming trade channel - you can take the portal to any major town your customer/seller is located in, and don't have to use your hearth to get to Dalaran if they are there.
While most players that a level 80 is interested in interacting with (high level enchants and other professions) are in Dalaran, quite a few players still haunt the old world cities due to the AH. For Alliance, you'll find most players in Ironforge, and Horde are normally in Orgrimmar.
For quickest trips to the mailbox AH, you're looking at Stormwind and Silvermoon.
For quickest trips to bank AH, you should stick to Ironforge and Undercity.