Aug 25th 2010 8:50AM My favorite is definitely Sartharion. I always thought that he held some of the best emotion in his voice acting compared to many of the other bosses in the game.
"It is my charge to watch over these eggs. I will see you burn before any harm comes to them!"
"Tenebron! The eggs are yours to protect as well!"
Aug 17th 2010 11:30AM I play a Holy Paladin and a Resto Druid and I have to be honest with you, both have a recipe for repetitive motion -- Resto Druids and Rejuv spam, and HPaladins and HL spam -- if you really want to be technical about it. However, if you were not just an average healer but an exceptional healer with either of those classes, you'd realize both have a myriad of other abilities that are useful in different situations. I never thought of healing as just whack-a-mole-ing. It is, and it isn't.
Look at Holy Paladins for instance. Not only do they have Holy Light but they have three buffs they have to keep up at all times in heroic fights (SS, BoL, JotP), several different Hands that can be used for different situations (Freedom, Salvation, Protection), a Raid Wall and Aura improving cooldown, not to mention different on-use trinkets or item cooldowns. Resto Druids have the same thing going for them with Rebirth, Swiftmend, and NS/HT (and I dare someone to say how Holy Paladins have less buttons to push than other classes now considering everything I just listed above compared to a Resto Druid).
TL;DR, healing is harder than people may think.
Aug 17th 2010 11:24AM I don't understand how paladins still think FoL is a viable spec anymore.
Jul 27th 2010 12:55PM /cancelaura Bad Luck
I Win? Maybe?
Jul 20th 2010 4:10PM I don't know if there's anyone else out there like me, but one of the reasons why I like healing so much is because I don't have to worry about DPS when I do it. Why should we have to have an additional thing to worry about when we're already doing one of the hardest jobs in the game?
Jun 11th 2010 2:33PM It would have been interesting for Blizzard to have pulled something like that. Like the author said, the stakes of this raid were far more ominous and devastating than anything to do with the Lich King. The Lich King was just one person with not necessarily that much direct power in his hand while the Algalon Protocol was a simple the world will be completely assimilated vs. you saving it by showing its strength. The themes were so much more real and breathtaking in Ulduar than they were for the lore of Arthas, in my opinion, and even though the story of Arthas is ingrained in our heads from Warcraft III (for those who've played it) I just felt that Ulduar felt more like a raid that should have been the ending of this expansion.
Wouldn't it have been something if the Lich King was merely a pawn of Yogg-Saron? That the Lich King was NOT the final boss of this expansion? I think that would have been a very, very interesting twist had Blizzard went this route.
Jun 7th 2010 10:16AM Very good points all. Ulduar was a masterpiece in design, and ICC, which I hoped to even surpass that, ended up looking fairly dull in comparison.
Jun 7th 2010 10:07AM Yeah, well, but that's hunter gear.
Jun 4th 2010 8:54AM I heard PvPing with a huntard is hard. Confirm/deny?