May 19th 2009 8:32AM Whatever will the odds be, when the contest ends? Almost assuredly not very likely :)
Feb 11th 2009 5:18PM I have never understood why this is such a difficult concept, instead of giving people raid ids, just have it be that you can kill each boss once per week at most. If you join a raid that has a mixture of bosses killed, you simply take the union of those booleans, and you are warned that buy participating in this raid (ie. entering the instance or killing a new boss or whatever the mechanism for "saving" is currently) you will get your weekly credit for killing bosses x,y,z...
If an individual is adequately prevented from killing a single boss more than once a week, then I think that is sufficient. You could have some gimmick where 10 people go kill one "hard" boss in a raid and then create 10 new raids that can skip that boss, but who cares? Is that really an abuse scenario that worries Blizzard? I can see how it might be an issue for heavily farmed content like Naxx, where a guild instead of running 10-man 3 times, they do the first 13 bosses once, and then they do KT 3 times... But even in that case, the extra 20 people would get a shot at only KT loot, but they would lose out on 13 other boss's worth of loot, so wouldn't that be okay?
It just seems like this technique would even make it simpler to store. Instead of having to create these IDs that fill some database, each individual account has a record of what they have done that week.
Aug 30th 2008 5:50PM That change to Blessing of Sanctuary may be an upgrade for raiding, but that is a massive nerf to paladin AOE farming. The flat reduction in damage by 80 is unbelievable and massively greater than 3%. Average hits have to be over 2600 for 3% to be better than 80, meaning it is a downgrade against anything but high end raid content. When farming or running people through old world instances, Blessing of Sanctuary was worth about 95% damage reduction.
Aug 11th 2008 10:11PM Actually, I verified before the site went down a few minutes ago, that they are NOT properly using https to collect credit card information (*). This could easily lead to a huge amount of Credit Card theft. Credit Card theft in and of itself wouldn't be a huge deal, but according to Blizzard when you arrive at Blizz Con, you must have the same Credit Card with which you purchased the tickets (obviously this was a measure implemented to try and stop people from buying tickets and reselling them on Ebay).
A bunch of people will have to cancel those credit cards before the Con do to improper security measures. Blizzard has completely screwed this up, beyond just the constant server crashes.
* - I will note that they used an Ajax frame to request credit card information. That form was loaded over HTTP. The site quit working before I could determine if the submission process went over HTTPS. I have never seen a site do this before, but it might be possible. If this is what is happening, that is better than no security, but it is extremely bad site design.
Aug 11th 2008 10:08AM Be careful... I noticed that anytime I see apparent progress it is on a non-secure page. I might have even submitted CC information over non-https without realizing it. I think Blizzard has either really screwed up or possibly they are being actively attacked... I'd definitely keep a close eye on any CC information submitted during checkout.
Jul 3rd 2008 11:49PM How ridiculous is it that I'm now browsing Dell's site, wondering if I should buy one of those laptops. I don't want or need a another laptop, but... Guaranteed Beta Key and a bunch of gimmicky junk....
I always thought the guaranteed beta key from Blizzcon 2007 was for Starcraft II, but I think Starcraft II has to be over 6 months behind schedule at this point, because I figured the Starcraft II Beta would start in Feb - March of this year (if not earlier)... I do wonder if Blizzard is putting too much attention on race/faction balance pre-release for Star Craft II, since they know South Korea will go ballistic when it comes out and find even the smallest of imbalances in just a few weeks of retail release.
They should accept that they won't get it perfect pre-release, but remain adaptive with their patches. I personally don't care a bit about multi-player Starcraft II (and as a side effect race/faction balance), I just want to dig into the single player story mode!
Jul 1st 2008 4:36PM Who is Macpherson? Is that Lhivera's water elemental or a different character?
I definitely agree that people are missing out if they miss out on the RPing aspect of the game. My druid has been feral forever. My hunter beast master spec from day 1. My priest grinded through outland as a healer, and ran so many instances that to this day, he never did a single quest in Netherstorm...
Throughout my time in WoW, I would throw together little events to try and make it a richer environment. For example, the day before BC's release, I dragged half of my guild on a trip through the Eastern Kingdoms and documented it goofily:
And before that when someone in the previous guild got The Eye of Sulfuras, we documented the trip into BRD to forge the hammer: