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  • fatkat
  • Member Since Jul 2nd, 2008

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Recent Comments:

Forum post of the day: Freakin' frogs {WoW}

Jul 2nd 2008 4:33AM And what about spellsteal? Giving Mages an offensive dispell that buffs the caster with the buff dispelled is just ridiculous. It's purge on steroids. Oh, Mages getting a Shaman spell! And don't even get me started on Arcane shot and Felhunters.

From what I can see, hex will have a 1m cooldown? How is that going to replace polymorph in PVE?

Like has been mentioned before, they are over balancing the classes which is unfortunately resulting in a mish mash of everyone having similar abilities.

Shamans have been crying for a long time for a form of CC. In my opinion they need to fix existing abilities first. Tremor totem is still a piece of crap, dispite many tweaks: I often get feared out of its range in between pulses. Defensive totems like stoneskin and tremor should move with the shaman.

The shaman is still a fun class to play, agreed we are nowhere near the god mode status of years gone by, but it's a challenging and rewardable class.

What I'd really like to see is a MS type ability for the shaman. Then again, give everyone a healing debuff ability, everyone an offensive/defensive dispell ability, everyone a crowd control ability ... and what type of game are we left with?

Forum post of the day: Freakin' frogs {WoW}

Jul 2nd 2008 4:28AM And what about spellsteal? Giving Mages an offensive dispell that buffs the caster with the buff dispelled is just ridiculous. It's purge on steroids. Oh, Mages getting a Shaman spell! And don't even get me started on Arcane shot and Felhunters.

From what I can see, hex will have a 1m cooldown? How is that going to replace polymorph in PVE?

Like has been mentioned before, they are over balancing the classes which is unfortunately resulting in a mish mash of everyone having similar abilities.

Shamans have been crying for a long time for a form of CC. In my opinion they need to fix existing abilities first. Tremor totem is still a piece of crap, dispite many tweaks: I often get feared out of its range in between pulses. Defensive totems like stoneskin and tremor should move with the shaman.

The shaman is still a fun class to play, agreed we are nowhere near the god mode status of years gone by, but it's a challenging and rewardable class.

What I'd really like to see is a MS type ability for the shaman. Then again, give everyone a healing debuff ability, everyone an offensive/defensive dispell ability, everyone a crowd control ability ... and what type of game are we left with?