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  • tanknspank
  • Member Since Jul 5th, 2008

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Recent Comments:

Engineering buffs up {WoW}

Feb 25th 2009 12:37AM 800 armor is well less then 1% dr added, terrible.

Blood Elf vs. Draenei diorama giveaway {WoW}

Feb 13th 2009 11:23PM Apparently the cool thing is to reply to this person, so I'm down

Healers know you're dying. Don't yell. {WoW}

Feb 11th 2009 1:27PM "You don't often hear yelling at DPS to, well, DPS, do you? They're expected to DPS. Even when they fall below a certain DPS threshold, you won't hear the raid leader chew them out. Most of the time, at least."
Successful guilds are just as hard if not harder on their DPS to push out maximum damage while not adding unneeded stress to our healers. As a raid leader you need to chew out or at least whisper any DPS you have that are lagging behind. Healers are usually more self governing then DPS and can generally be left to the heal channel to work things out.

Sartharion sings the blues {WoW}

Feb 7th 2009 5:24PM The only reason you would do this is if your guild sucked. I've never had issues mixing up various spell effects ever. Just requires you to actually pay attention and not hit keystrokes.

Sartharion sings the blues {WoW}

Feb 7th 2009 5:15PM Shadow Fissures aren't that hard to avoid are they? Even in their current color, it's not that difficult to watch your feet during the encounter. This change won't help those who aren't paying attention anyways tbh, they really stand out.

The Care and Feeding of Warriors: Expertise and hit in WoTLK {WoW}

Jan 30th 2009 1:50AM I guess if you're in mostly heroic gear and naxx 10 then maybe not, but as a warrior 1 expertise in a socket can add about 60 TPS to a certain point. Also, don't forget that a dodge stamina gem adds about .16 dodge per gem(If I recall correctly, I may be a bit off, but it's not much at all) Assuming you had 4 red slots open, that's the difference between 240 more TPS or .64 dodge. That's an amount small enough that any competent healer is going to be able to make up. That extra TPS is more important when you start dealing with raiders in full 25 gear and strong cycles, plus it can raise your short term snap threat which can be useful at the beginning of fights.

The Care and Feeding of Warriors: Expertise and hit in WoTLK {WoW}

Jan 29th 2009 5:34PM 6.5 is the value thrown around on WoWWiki and on EJ, so that's probably the one you want to use.

The Care and Feeding of Warriors: Expertise and hit in WoTLK {WoW}

Jan 29th 2009 5:19PM I'm glad to see an article on this, many players bypass expertise and hit rating in their tank gearing. I great place to build up expertise and hit is easily in the sockets of gear. A single expertise stamina gem (Guardian's Twilight Opal, a Purple Gem) can add about 1 expertise rating towards your cap along with the 12 stamina. Yellow Sockets are a great place to add the Orange Gem Accurate Monarch Topaz, Adding about 1 expertise and about .3% to hit. Red and Yellow Sockets both add a great amount of expertise and hit to a build. Thanks to some work on Elitist Jerks, it looks like until you hit your said 24 rating, it actually adds the most threat of any attribute a Warrior can build. I want to start seeing less dodge and more expertise in those sockets tanks!

The Queue: Sea shanty edition {WoW}

Jan 29th 2009 2:09PM Brandy is some pretty hard stuff, especially compared to a beer.

Breakfast Topic: I can't show off my flying mount in Dalaran {WoW}

Jan 18th 2009 12:47PM There way a guy with a proto-drake hanging out in front of the bank on A52. Someone got some smoke flares, and spelled out ""Tool" with a smoke arrow pointing at him. One of my favorite moments in LK right there.